Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (498)
Games in Android Showcase (117)
games submitted by our members
Games in WIP (564)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Linux Java for AMD64  (Read 1497 times)
0 Members and 1 Guest are viewing this topic.
Offline oNyx

JGO Coder


Medals: 2


pixels! :x


« Posted 2003-12-22 11:37:24 »

The Blackdown-Projekt released a first version of their Java 1.4.2 Linux port, wich supports AMD64 CPUs, too (besides the usual x86 CPUs). The new blackdown package is based on Sun's Java version 1.4.2_03 (that's the new one with updated root certificates from VeriSign).

The changes are listed on Blackdown's Status Page. The awesome part: Graphic operations are up to 80% faster! (Sweet! Grin) Also you can check out the requirements for using that java port on AMD64 systems on that status page.

Src: http://www.heise.de/newsticker/data/kav-22.12.03-000/ (german)
Crappy biased translation by me Smiley

弾幕 ☆ @mahonnaiseblog
Offline Jens

Senior Member




Java for games!


« Reply #1 - Posted 2003-12-22 13:01:56 »

Thanks for the great news. Smiley

I only switched to Sun's Java version, because of the hidden high-res-timer. Does the Blackdown version include it? Probably not.

Xith3D Getting Started Guide (PDF,HTML,Source)
Offline princec

JGO Kernel


Medals: 380
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #2 - Posted 2003-12-23 08:17:27 »

That's a bit of a weird reason to switch!
Why not just use the LWJGL timer?

Cas Smiley

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline oNyx

JGO Coder


Medals: 2


pixels! :x


« Reply #3 - Posted 2003-12-23 09:01:08 »

Quote
Thanks for the great news. Smiley

I only switched to Sun's Java version, because of the hidden high-res-timer. Does the Blackdown version include it? Probably not.


Heh dunno. But I think the chances are pretty low. Afterall the hires timer is a hidden just for testing thingy wich will disappear with the next version.

However, I can't test it. I don't have a 64bit system... but it's good to know that it would be benefitical even if I switch right now Smiley

弾幕 ☆ @mahonnaiseblog
Offline Jens

Senior Member




Java for games!


« Reply #4 - Posted 2003-12-28 09:34:12 »

Quote
That's a bit of a weird reason to switch!
Why not just use the LWJGL timer?


Xith3D used the hidden timer for a while, but it has gone now. After all I have several JREs installed and "switching" is just a matter of selecting the default one. Wink

Xith3D Getting Started Guide (PDF,HTML,Source)
Offline Jens

Senior Member




Java for games!


« Reply #5 - Posted 2003-12-28 09:42:39 »

Quote
However, I can't test it. I don't have a 64bit system... but it's good to know that it would be benefitical even if I switch right now Smiley


I don't have an AMD64 system either. If I need a new PC (not within the next months) I'll probably buy such a CPU. They are produced just some kilometres away from here (like the Infineon chips). Grin

Xith3D Getting Started Guide (PDF,HTML,Source)
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Grunnt (20 views)
2014-09-23 14:38:19

radar3301 (14 views)
2014-09-21 23:33:17

BurntPizza (31 views)
2014-09-21 02:42:18

BurntPizza (22 views)
2014-09-21 01:30:30

moogie (20 views)
2014-09-21 00:26:15

UprightPath (29 views)
2014-09-20 20:14:06

BurntPizza (33 views)
2014-09-19 03:14:18

Dwinin (48 views)
2014-09-12 09:08:26

Norakomi (75 views)
2014-09-10 13:57:51

TehJavaDev (108 views)
2014-09-10 06:39:09
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!