Hey guys, I made a 2D game, and I can not get the audio to run while playing the game, here is my code for the WAVPlayer class:
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| package mad.madster.audio;
import java.io.File;
import javax.sound.sampled.AudioSystem; import javax.sound.sampled.Clip;
import sun.audio.*;
public class WAVPlayer implements Runnable {
private final Thread thread;
private final Clip clip;
private boolean playing;
public WAVPlayer (String directory) throws Exception { this.thread = new Thread(this); this.clip = AudioSystem.getClip(); this.clip.open(AudioSystem.getAudioInputStream(new File("bkmusic.wav"))); this.playing = false; WAVPlayer backgroundMusic = new WAVPlayer("bkmusic.wav"); backgroundMusic.startMusic(); }
public void startMusic() { playing = true; thread.start(); }
@Override public void run() { while (playing) { clip.loop(Clip.LOOP_CONTINUOUSLY); } clip.stop(); }
public boolean isPlaying() { return playing; }
public void stop() { this.playing = false; }
} |
Any help?