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  Smooth Grass Lines on Roads  (Read 686 times)
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Offline Slyth2727
« Posted 2013-04-24 00:56:59 »

Wow, second post in the hour... Hope this doesn't annoy you guys. Anyways, for the road in my TD game, the grass-to-road transition is very sudden, just one texture to the next because it's a tile based map. Let's say I would like to make it look like there's a sort of overhang of grass to the road. Is this possible, or do I need to make different textures for down, up, left, right, up-right, up-left, etc?
Thanks
-cMp

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Offline Jimmt
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« Reply #1 - Posted 2013-04-24 01:00:01 »

That's probably an art problem...maybe you can just add some road to your grass textures or vice versa.
Offline Slyth2727
« Reply #2 - Posted 2013-04-24 01:05:07 »

Nuts, I was afraid of that. The problem with this is that I have to make a texture for the up, down, up-top-left, up-top-right, up-bottom-right, up-bottom-left, and repeat that for the side which is not so much hard, just boring and time consuming  Roll Eyes

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Offline HeroesGraveDev

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« Reply #3 - Posted 2013-04-24 01:08:42 »

Try this

Or this:



From here

Offline Slyth2727
« Reply #4 - Posted 2013-04-24 01:15:05 »

Wow that's really a interesting way to think of it! I think I'll try this, thanks!

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