Hi !
Featured games (85)
games approved by the League of Dukes
Games in Showcase (636)
Games in Android Showcase (178)
games submitted by our members
Games in WIP (685)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  How to divy things up using threads  (Read 466 times)
0 Members and 1 Guest are viewing this topic.
Offline PRW56

Senior Newbie

« Posted 2013-04-12 03:10:36 »

I'm sorry if this is a re-ask, but when trying to separate actions into threads, what should you consider, the only thing i can think of is that every variable affected, assuming this is a new thread not the main one running the game loop, must be declared volitile. Is that all that need to be done? and should the game update loop and render loop be on separate threads? ty for all help.
Offline ctomni231

JGO Wizard

Medals: 99
Projects: 1
Exp: 7 years

Not a glitch. Just have a lil' pixelexia...

« Reply #1 - Posted 2013-04-12 19:26:14 »

This thread should answer your question. (I know it is a little hard to find Grin )

Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

Dwinin (59 views)
2015-11-07 13:29:08

Rems19 (72 views)
2015-10-31 01:36:56

Rems19 (63 views)
2015-10-31 01:32:37

williamwoles (102 views)
2015-10-23 10:42:59

williamwoles (88 views)
2015-10-23 10:42:45

Jervac_ (102 views)
2015-10-18 23:29:12

DarkCart (128 views)
2015-10-16 00:58:11

KaiHH (112 views)
2015-10-11 14:10:14

KaiHH (149 views)
2015-10-11 13:26:18

BurntPizza (164 views)
2015-10-08 03:11:46
Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30

Rendering resources
by Roquen
2015-10-15 07:40:48

Math: Inequality properties
by Roquen
2015-10-01 13:30:46

Math: Inequality properties
by Roquen
2015-09-30 16:06:05

HotSpot Options
by Roquen
2015-08-29 11:33:11 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!