Java-Gaming.org    
Featured games (79)
games approved by the League of Dukes
Games in Showcase (477)
Games in Android Showcase (109)
games submitted by our members
Games in WIP (536)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Which natives to include?  (Read 484 times)
0 Members and 1 Guest are viewing this topic.
Offline blaa_vogn

Junior Member


Projects: 2



« Posted 2013-04-06 18:53:42 »

Hi

I am about ready to release my first game, and I'm very happy Smiley.

However I am in doubt which natives I should include in my .jar file.
Should I just include the Windows, Mac and Linux-natives into the same .jar file, and let every user download the same file?

I am using slick2d, if that makes any difference, I am sorry if this is a common question, but I have searched a bit.

/Blaa_vogn
Offline quew8

JGO Coder


Medals: 29



« Reply #1 - Posted 2013-04-06 21:22:39 »

Generally, people use different files for each os, nobody wants to be wasting time downloading useless files. I know that is it possible to detect the operating system from the website so you only need to present the user with a single download. You could also use a launcher to download the correct files on the first run. But if you don't want to over complicate things, I think most people are savy enough to know which os they are running.
Offline blaa_vogn

Junior Member


Projects: 2



« Reply #2 - Posted 2013-04-07 10:39:01 »

Well, that makes sense.

Thank you.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Sammidysam
« Reply #3 - Posted 2013-04-07 15:29:06 »

I've just packed them all with all my games because with the internet these days it really makes no difference.  Also, if they copy onto a different OS they don't get hit with an error.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

CogWheelz (15 views)
2014-08-01 22:53:16

CogWheelz (15 views)
2014-08-01 22:51:43

CopyableCougar4 (16 views)
2014-08-01 19:37:19

CogWheelz (19 views)
2014-07-30 21:08:39

Riven (27 views)
2014-07-29 18:09:19

Riven (16 views)
2014-07-29 18:08:52

Dwinin (14 views)
2014-07-29 10:59:34

E.R. Fleming (35 views)
2014-07-29 03:07:13

E.R. Fleming (13 views)
2014-07-29 03:06:25

pw (44 views)
2014-07-24 01:59:36
Resources for WIP games
by CogWheelz
2014-08-01 18:20:17

Resources for WIP games
by CogWheelz
2014-08-01 18:19:50

List of Learning Resources
by SilverTiger
2014-07-31 18:29:50

List of Learning Resources
by SilverTiger
2014-07-31 18:26:06

List of Learning Resources
by SilverTiger
2014-07-31 13:54:12

HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!