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  Problem with Brick Breaker brick collision.  (Read 2233 times)
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Offline RaverTiny

Innocent Bystander





« Posted 2013-04-05 10:48:49 »

Hi guys,

I am currently developing a Brick Breaker game, but somehow I am not able to create a good collision response.

The collision detection works perfectly, but the response is a bit weird.

I tried many different ways this is my current try:

     http://pastebin.java-gaming.org/c7cb9642c53

Its mostly the way I want it to be, but sometimes the ball just turns in the wrong direction(The ball should Change X velocity but he is changing X and Y velocity).


I fixed it.

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if(b.GetRight() - GetLeft() < 10) {
               
   b.ChangeX();
}
           
if(b.GetLeft() - GetRight() > -10) {
               
   b.ChangeX();
}
           
if(b.GetTop() - GetBot() < 10) {

   b.ChangeY();
}
           
if(b.GetBot() - GetTop() > -10) {
               
   b.ChangeY();
}
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