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  libGDX Scene2D.ui ScrollPane doesn't move  (Read 4079 times)
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Offline twinflyer

Senior Newbie

Exp: 2 years

« Posted 2013-04-04 18:09:14 »

Hi everybody,
I've got some Problems with the Scene2D.ui ScrollPane.

I have a Table witch holds several Actors like TextFields, Buttons and Labels. Then I create a new ScrollPane based on that Table. The vertical scrollbar moves according to my mouse/wheel movement but the content itself isn't moving.

As you can see: The Bar moves but the Content doesn't.

The code for the ScrollPane:

Window w = new Window("someTitle", someWindowStyle);

Table content = new Table();

//'content' is filled with some Actors

ScrollPane scroll = new ScrollPane(content, someScrollPaneStyle);


That's a shorted version of course but basically that's how I do it.

Is this error known? I tried it for quite a long time now but it's not working and I have no idea why.
I hope there's someone around here who can help me with that problem.
If you need more information please let me know.

Offline ReBirth
« Reply #1 - Posted 2013-04-05 02:11:19 »

Set table to not fill parent, set the size, and add it to stage some Group or Stage. Make sure your table is added too.

Offline Nate

« JGO Bitwise Duke »

Medals: 164
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Exp: 14 years

Esoteric Software

« Reply #2 - Posted 2013-04-05 05:00:48 »

Are you calling stage.act()?

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Offline Phibedy

Senior Devvie

Medals: 9

« Reply #3 - Posted 2013-04-05 07:27:23 »

thx stage.act() was missing  Grin
Offline ReBirth
« Reply #4 - Posted 2013-04-05 07:36:14 »

Noob tip: next time you have something on libgdx, head to the repo site and look on the component's test class Grin

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