I am working on a small client/server game using java and the Kryonet library.
I am recieving and sending packets just fine, but up to a limit it seems, but I am having a real hard time debugging this, as Eclipse really doesn't give me anything to go by.
This is the print out from the debug window:
When I look up the Client class on the google code page all I see is a closing bracket at line 297, so I am not really sure what to make of it.
If any of you have any idea about where I should start looking, it will be greatly appreciated