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  Heroes of Loot  (Read 32307 times)
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Offline kevglass

JGO Kernel


Medals: 164
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #30 - Posted 2013-04-08 17:16:33 »

Any game that uses "Starteth" is a winner in my book Smiley

Kev

Offline StumpyStrust
« Reply #31 - Posted 2013-04-08 18:52:35 »

That 'Q' still looks like an 'R'.  Can't say I envy the task of trying to make a 3x5 font though  Smiley


Challenge accepted. (at least to fix the Q)



Bigger with nearest neighbor filtering.



Close enough.


Offline orangepascal
« Reply #32 - Posted 2013-04-08 19:08:55 »

Challenge accepted. (at least to fix the Q)



Bigger with nearest neighbor filtering.



Close enough.


I like it! might replace my Q with your Q ! Wink
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline StumpyStrust
« Reply #33 - Posted 2013-04-08 19:26:25 »

I originally was not thinking blocky corners like you have so this is what it was like before changing.



Feels wrong with all the other characters being blocky.

Offline matheus23

JGO Kernel


Medals: 107
Projects: 3


You think about my Avatar right now!


« Reply #34 - Posted 2013-04-08 19:44:18 »

This was my try in inspiration of what was posted before:

See my:
    My development Blog:     | Or look at my RPG | Or simply my coding
http://matheusdev.tumblr.comRuins of Revenge  |      On Github
Offline StumpyStrust
« Reply #35 - Posted 2013-04-08 20:27:05 »

Go for matheus' He has taken the best of the 2 I made and some how through unknown black magic combined them into one. Bravo old boy!

Offline matheus23

JGO Kernel


Medals: 107
Projects: 3


You think about my Avatar right now!


« Reply #36 - Posted 2013-04-10 17:51:14 »

Go for matheus' He has taken the best of the 2 I made and some how through unknown black magic combined them into one. Bravo old boy!

Cheesy Thank you Smiley
Actually It's only a pixel difference, but with such little images this makes a huge significance Smiley

See my:
    My development Blog:     | Or look at my RPG | Or simply my coding
http://matheusdev.tumblr.comRuins of Revenge  |      On Github
Offline orangepascal
« Reply #37 - Posted 2013-05-25 08:14:55 »

a great in-depth preview look at the latest build : <a href="http://www.youtube.com/v/gPy5PhigeyI?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/gPy5PhigeyI?version=3&amp;hl=en_US&amp;start=</a>

Offline ariejan

Innocent Bystander





« Reply #38 - Posted 2013-05-26 08:31:03 »

Just found this gem here.

Needed to switch to Java 6 on OS X (crash on Java 7 due to older lwjgl), but a very fun and addictive game to play!

Donation on its way. :-)

/ A fellow Dutch indie developer.
Offline orangepascal
« Reply #39 - Posted 2013-05-26 08:51:58 »

Just found this gem here.

Needed to switch to Java 6 on OS X (crash on Java 7 due to older lwjgl), but a very fun and addictive game to play!

Donation on its way. :-)

/ A fellow Dutch indie developer.

I have a new build with the lwjgl fix in, so that crash will be fixed when I can clean it up and upload, same with people having only opengl1 support and crashes on startup due to that.

just have to find a fix for some texture-tearing on some computers :/ lot's of white lines between background tiles

thanks for the donation fellow Dutchie ! Smiley

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline RobinB

JGO Ninja


Medals: 44
Projects: 1
Exp: 3 years


Spacegame in progress


« Reply #40 - Posted 2013-05-26 09:06:35 »

Looks like a great game, i might try it soon.
Even watching the vid is really fun haha Smiley.
To bad there is no ideal, since you're dutch, but ill get my paypal on soon.

Im wondering, how is "pay what you want" working out for you?
Offline orangepascal
« Reply #41 - Posted 2013-05-26 11:06:37 »

Looks like a great game, i might try it soon.
Even watching the vid is really fun haha Smiley.
To bad there is no ideal, since you're dutch, but ill get my paypal on soon.

Im wondering, how is "pay what you want" working out for you?

this is basically pay what you want to see if there is an audience for my type of games on pc/mac, and also as I wasn't 100% sure the game would run on enough systems without issues.. so it's really a trial run for more awesomeness Wink

but I must say I'm really honored by the awesome amounts of donations and the height of some of those donations, really opened my eyes that pc/mac market is next on my list of platforms to support!

so as an experiment it really was a success and I'll bring the full version and my other games to desktop when I get around to it!

Offline ItzKR15

Senior Newbie


Medals: 1



« Reply #42 - Posted 2013-06-01 08:14:09 »

THIS GAME IS SOOOOO ADDICTIVE, LOVE IT!!!   Grin  Grin  Grin Wink

Just keep coding, Just keep coding!

http://internetometer.com/image/39407.png Please Give me Internets!
Offline orangepascal
« Reply #43 - Posted 2013-06-23 15:54:02 »

Just uploaded a new preview, this time of the game running on Ouya (same code base!)

<a href="http://www.youtube.com/v/jF3wR7DW5Ks?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/jF3wR7DW5Ks?version=3&amp;hl=en_US&amp;start=</a>

still lots of stuff to do, but you can already see a lot of the changes and tweaks since the beta
Offline badlogicgames
« Reply #44 - Posted 2013-06-25 17:58:01 »

Your Ouya port uses libgdx? Crazy!

Fun game, looking forward to the final version.

http://www.badlogicgames.com - musings on Android and Java game development
Offline orangepascal
« Reply #45 - Posted 2013-06-25 19:02:15 »

Your Ouya port uses libgdx? Crazy!

Fun game, looking forward to the final version.

haha libgdx for the desktop version Wink but we can tell the world it does!
Offline ReBirth
« Reply #46 - Posted 2013-06-25 23:14:54 »

Libgdx supports Ouya?! why don't you say?!

Offline sproingie

JGO Kernel


Medals: 202



« Reply #47 - Posted 2013-06-26 04:57:59 »

A quick search shows he did say, several months ago
Offline Herjan
« Reply #48 - Posted 2013-08-16 20:54:47 »

Lol, I had a very funny moment when I got pushed/smashed whatever out the map, I was able to move very fast through the black, liked that bug Wink However, maybe you have to fix it. It was somewhere around level 20, don't know exact :S

Offline orangepascal
« Reply #49 - Posted 2013-09-05 20:16:21 »

Release is nearing!!   Thanks to everyone trying out the beta and more awesome those who donated!

The full version has improved A LOT since the beta, it will now run much better with regards to opengl2 crashes (now only requires opengl1) and better resolution support, and even controller support is added  all thanks to great work from the guys at LWJGL and LibGDX (desktop version runs on libgdx).

The game itself has also seen a lot of improvements, more content, better gameplay, great music, etc, etc..

Release date will be September 12th, and you can find all the info here: http://www.heroesofloot.com/

A download link will be made available for the desktop version by then, and I'm working on getting all those who donated to the beta an updated version of the game file!

Game will also be available on Android, iOS, Ouya, nVidia Shield and Gamestick.  A PS Vita version is planned for later this year / early 2014ish





Offline netikan

Senior Newbie


Medals: 1


Zombies!


« Reply #50 - Posted 2013-09-05 20:22:08 »

A PS Vita version is planned for later this year / early 2014ish

How do you plan on porting your game to Vita?

Check out my project Land of Zom - Multiplatform Zombie MMO/RPG!
Soon to be at Eurogamer 2013.
Offline orangepascal
« Reply #51 - Posted 2013-09-05 20:37:57 »

I work together with the fellow Dutch guys at Abstraction games who also ported Hotline Miami and a host of other vita games..

We are porting my Gunslugs to PS Vita now (http://gunslugs.com)  and will be released in October, and then Heroes of Loot is one of the other games we have on a list of interesting things Smiley
Offline netikan

Senior Newbie


Medals: 1


Zombies!


« Reply #52 - Posted 2013-09-05 21:12:07 »

I work together with the fellow Dutch guys at Abstraction games who also ported Hotline Miami and a host of other vita games..

We are porting my Gunslugs to PS Vita now (http://gunslugs.com)  and will be released in October, and then Heroes of Loot is one of the other games we have on a list of interesting things Smiley

I'm suddenly quite jealous! Good luck to you with your project.
I'll keep watching for sure.

If any of you guys from Abstraction are over in the UK for any events, make sure you let me know!
Would be great to meet other Dutch developers.

Check out my project Land of Zom - Multiplatform Zombie MMO/RPG!
Soon to be at Eurogamer 2013.
Offline orangepascal
« Reply #53 - Posted 2013-09-12 07:51:42 »

The game is now LIVE!   And everybody who donated can "redownload" the game files,  you should receive a new email with the download link in your mailbox today.

There is also a demo version available, and it's on Android, Ouya, and iOS:
http://www.heroesofloot.com

<a href="http://www.youtube.com/v/ErjC9ueJC3I?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/ErjC9ueJC3I?version=3&amp;hl=en_US&amp;start=</a>
Offline Mike

JGO Wizard


Medals: 76
Projects: 1
Exp: 6 years


Java guru wanabee


« Reply #54 - Posted 2013-09-12 08:57:18 »

That's a very nice video! Smiley

Mike

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline orangepascal
« Reply #55 - Posted 2013-09-12 08:59:20 »

That's a very nice video! Smiley

Mike

thanks.. the game is nice also ;p
Offline Mike

JGO Wizard


Medals: 76
Projects: 1
Exp: 6 years


Java guru wanabee


« Reply #56 - Posted 2013-09-12 09:17:25 »

thanks.. the game is nice also ;p

Right, but that was already established ;-)

I see that you are in the Netherlands as well, a lot of Dutchies on this forum!

Mike

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline ReBirth
« Reply #57 - Posted 2013-09-13 02:39:30 »

Will this have ad version?

Offline orangepascal
« Reply #58 - Posted 2013-11-14 19:00:01 »

The PC/Mac version now supports the easy Humble Widget purchase option,
check it out here: Heroesofloot.com
Offline saucymeatman
« Reply #59 - Posted 2013-11-26 23:42:08 »

Amazing game, great work man.
How is it on IOS, I was under the impression that apple only allowed Objective C/C#/C++ and .net languages (if you used monotouch)?
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