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  Interesting results of manual face culling  (Read 780 times)
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Offline ic5y

Innocent Bystander





« Posted 2013-03-25 19:23:56 »

Hi!

I'm currently developing a terrain engine for my new project, and I got some interesting result for my manual face culling:



As you can see, there is a Dirt and a Grass face on a Stone block.

Here is my code:

Chunk faceculling: http://pastebin.java-gaming.org/a88270e015d

Cube mesh building: http://pastebin.java-gaming.org/8a882979e41

And I can't get it working properly... :/
Offline Vermeer

JGO Coder


Medals: 16



« Reply #1 - Posted 2013-03-25 19:53:35 »

I notice you have values for fronttex backtex lefttex etc,

Is one of those wrong?

Can you tell us which face it is, ie back? Or front?
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