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  Spaceship Game Demo  (Read 3274 times)
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Offline jumbosize

Junior Devvie

Medals: 2
Projects: 3

« Posted 2013-03-24 02:33:52 »

Here is a little engine demo for a game I've been working on the past few days. I have named it Little Chugger:

Propel your ship forward with the Up arrow key, rotate your ship with the Left and Right keys.
This is a pretty generic spaceship game engine with a few features I'm proud of.

The demo shows off a few key themes:
-Clouds/Stars are shown at different depths and scroll at their appropriate speeds. This creates an good sense of depth.
-As you get higher, the sky gets darker and darker until eventually you reach outer space where it is pitch black.
-As you get higher, the force of gravity continues to get weaker until you reach zero gravity in outer space.

Here's a quick video demo:
Offline Grunnt

JGO Kernel

Medals: 143
Projects: 8
Exp: 5 years

Complex != complicated

« Reply #1 - Posted 2013-03-24 15:49:13 »

Nice style Cheesy

Some suggestions:
- make clouds that are in the back a bit darker, it increases the depth effect.
- distant stars moving at the same speed as the clouds is a bit weird (it's more like snow than stars now). I'd suggest moving them much slower.

It's a cool concept to have both atmospheric and space flight. Any idea what you will turn this into?

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