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  Lighting doesn't work properly  (Read 1073 times)
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Offline LostWarrior

Senior Newbie





« Posted 2013-03-19 17:33:34 »

Hello forum,

I have a model in a world, which has a perfectly uv mapped texture, with a normal but. But the light works on all sides perfectly, except for the front faces. Everything on the front of the model, seems to be always be bright, even if there isn’t any light. The rest of the model is perfectly lit if needen and dark if there is no light. Is there anyone who can help me?
Offline LostWarrior

Senior Newbie





« Reply #1 - Posted 2013-03-20 16:11:35 »

Please, does anyone know something what could help me?
Offline Danny02
« Reply #2 - Posted 2013-03-20 16:21:55 »

you can take a look at the vertex ordering. The should normally be ordered counter-clock-wise.
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Offline opiop65

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« Reply #3 - Posted 2013-03-20 21:12:57 »

Provide pictures and code. Without them, I don't see how you expect to get any help.

Offline LostWarrior

Senior Newbie





« Reply #4 - Posted 2013-03-22 12:33:38 »

I've already found the problem. I remade the model and everything works fine now. I don't know what was wrong with my first model, but it doesn't matter anymore.
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