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  Loading cyinderical bitmap into cubemaps.  (Read 875 times)
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Offline Sword7

Junior Newbie





« Posted 2013-03-19 02:44:34 »

Hello folks,

I only have cylindrical bitmap files like Blue Marble files and am trying to figure how to load them into cubemap buffers.  I searched for it through the Internet but can't find any sources.

Does anyone know any way to load and convert cylinderical bitmaps into cubemap buffers by using OpenGL functions, etc?

Thanks,
Sword7
Offline Roquen
« Reply #1 - Posted 2013-03-19 11:50:19 »

If you're using shaders, then simply write your own sampling function.
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