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  The Puzzlez Project  (Read 2772 times)
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Offline Longor1996
« Posted 2013-03-11 18:58:01 »

Hello everyone!

This is my game im currently working on, its called "The Puzzlez Project".
The whole game is written from scratch using Java, LWJGL and my brain.

The game is based on voxels in a 4-dimensional grid.
There isn't much content yet because im a bit lazy.

- 4 Dimensional Voxel Grid
- 16383 possible voxels.
- Ambient Occlusion
- Sort-of Motion Blur
- Color Correction
- And some more small stuff.

Heres a screenshot:

You can download the game-launcher (wich is also written from scratch),
here from Dropbox .

The first time you open a world, there will be no lightsource,
so everything will be dark until you place a lightsource and relight the world.
To relight the world, press 'T' to open the console, then type '/relight' and then press enter.

Also Important:
The game has a lot of bugs and there are no librarys for linux/mac included.

Critism/Suggestions/Bug-Reports are more than welcome!

- Longor1996

Offline N_I_C_S
« Reply #1 - Posted 2013-03-11 19:26:27 »


sorry but all i had was a pretty "could not find main class" window ...
Besides, the screenshot is very fine ! I hope it'll be playable for me soon Smiley .

Flesh Snatcher : Java FPS
Last demo on
Offline version + sources on
Offline Longor1996
« Reply #2 - Posted 2013-03-11 19:33:15 »


The Manifest File is absolutely fine.
Maybe it's because it uses Java 7?

Work's fine on my PC and the 8 other PC's of my family members.

- Longor1996

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Offline N_I_C_S
« Reply #3 - Posted 2013-03-11 19:45:56 »

I have to say i try on an old laptop which doesn't support shaders (that could explain, with the ambient occlusion...)
I'll try in other materials Wink .

Flesh Snatcher : Java FPS
Last demo on
Offline version + sources on
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