Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (482)
Games in Android Showcase (110)
games submitted by our members
Games in WIP (548)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  sound in racing game  (Read 1642 times)
0 Members and 1 Guest are viewing this topic.
Offline vincenzo.maltese

Senior Newbie


Medals: 1



« Posted 2013-02-27 15:31:23 »

Hi guys,

can anyone explain how to reproduce the sound of my car in my game? I've heard of pitch, sample and multisample but I confused ideas.

help me, please  Cry Cry Cry
Offline philfrei
« Reply #1 - Posted 2013-02-27 20:29:41 »

I wrote a Clip looper that lets you change the playback rate. With it, one can create pitch changes on an engine sample, for example, to match the action of the car as it accelerates or slows down. I introduced the code in this thread:
http://www.java-gaming.org/topics/simple-audio-mixer-2nd-pass/27943/view.html

I'd be interested in working with you to adapt the code to your game. Let me know (reply here or message via my username) if you like to give this a try!

A "sample" is a recorded sound, usually pretty short.

The pitch of a sound will change depending upon playback rate. If you play the sound data more quickly, it will be pitched higher. It will also end more quickly, and the tone color will be altered, generally sounding more pinched or tinny, as you speed it up. For this reason, many sounds in the real world that vary in pitch are recorded via multiple samples, each at a different pitch. That way, instead of making one sample try to play all possible pitches (and sound progressively 'off' as the pitch varies), one can switch from one sample to another.

"Greetings my friends! We are all interested in the future, for that is where you and I are going to spend the rest of our lives!" -- The Amazing Criswell
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

CopyableCougar4 (8 views)
2014-08-22 19:31:30

atombrot (28 views)
2014-08-19 09:29:53

Tekkerue (25 views)
2014-08-16 06:45:27

Tekkerue (23 views)
2014-08-16 06:22:17

Tekkerue (15 views)
2014-08-16 06:20:21

Tekkerue (22 views)
2014-08-16 06:12:11

Rayexar (61 views)
2014-08-11 02:49:23

BurntPizza (39 views)
2014-08-09 21:09:32

BurntPizza (31 views)
2014-08-08 02:01:56

Norakomi (37 views)
2014-08-06 19:49:38
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!