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  Applets and caching  (Read 797 times)
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Offline dapy
« Posted 2013-02-24 16:55:19 »

Does anybody else have a problem with applets and caching?

I just submitted a new version of my 4K game. When I tested it in a couple of browsers, they both loaded the old version of the game.
After clearing my java and browser caches, the latest version was loaded.

This isn't really a very good player experience imho: the player must either clear their java/browser cache(s), or risk playing old versions of our games!

Does anybody have a workaround for this issue (e.g. give the jar a different name each time it is uploaded)?
Offline Jimmt
« League of Dukes »

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« Reply #1 - Posted 2013-02-24 18:24:58 »

It's not the cache I think, just sometimes takes a while to update the applet.
Offline Riven
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Hand over your head.


« Reply #2 - Posted 2013-02-24 18:26:13 »

It's not the cache I think, just sometimes takes a while to update the applet.
Clueless Then why would clearing the cache work.

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Offline Jimmt
« League of Dukes »

JGO Kernel


Medals: 114
Projects: 4
Exp: 3 years



« Reply #3 - Posted 2013-02-24 18:27:41 »

It's not the cache I think, just sometimes takes a while to update the applet.
Clueless Then why would clearing the cache work.
It updated in the time it took to clear the cache! Grin
It's just that when I screw up the class name of the applet (in the html) and reload the applet it immediately says class not found, updating the applet sometimes is instant, sometimes is delayed.
Offline forthx

Junior Member


Medals: 1
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« Reply #4 - Posted 2013-02-24 23:34:04 »

I had the same problem, I just wait and now all is Ok !
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