Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (739)
Games in Android Showcase (224)
games submitted by our members
Games in WIP (820)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Procedural shooter concept study  (Read 3165 times)
0 Members and 1 Guest are viewing this topic.
Offline Varkas
« Posted 2013-02-12 22:29:43 »

Since a while I've been working on the idea of a little sidescrolling shooter with all content procedurally generated.

The progress on the graphics side was fairly quick, sound took a little longer. And since I'm a sillybugger you've got harmonic explosions now and can try to play little tunes by shooting the right enemies at the right time Grin I think I'll call it "The Harmonic Shooter".

I have no real idea how well the latest version with sound included will run on other PCs. I assume all the content generation can be heavy on the CPU at times although it runs quite smooth on my PC. And I was told that Java sound is quite bad, so there might lurk more problems.

But for your enjoyment, "The Harmonic Shooter", r10 (23kb):

if (error) throw new Brick(); // Blog (german):
Offline Varkas
« Reply #1 - Posted 2013-02-13 21:11:29 »

- Fixed a rare ArrayIndexOutOfBounds exception which could stop the game
- Added more explosion sound variations
- Ship-enemy collisions trigger a sound cascade now

Download r11, 23kb:

Edit: forgot it again ...

- Use the cursor keys to move the ship
- Press ctrl to shoot

You just fight for the high score in the current versions. Hits from enemy fire and collisions lower your score, your kills raise it. Bigger enemies have more armor points but give more points, too.

if (error) throw new Brick(); // Blog (german):
Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

Ecumene (48 views)
2017-09-30 02:57:34

theagentd (72 views)
2017-09-26 18:23:31

cybrmynd (182 views)
2017-08-02 12:28:51

cybrmynd (180 views)
2017-08-02 12:19:43

cybrmynd (187 views)
2017-08-02 12:18:09

Sralse (193 views)
2017-07-25 17:13:48

Archive (744 views)
2017-04-27 17:45:51

buddyBro (876 views)
2017-04-05 03:38:00

CopyableCougar4 (1423 views)
2017-03-24 15:39:42

theagentd (1316 views)
2017-03-24 15:32:08
List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05

SF/X Libraries
by SkyAphid
2017-03-02 06:38:56

SF/X Libraries
by SkyAphid
2017-03-02 06:38:32

SF/X Libraries
by SkyAphid
2017-03-02 06:38:05

SF/X Libraries
by SkyAphid
2017-03-02 06:37:51 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!