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  Wizards of Yore (second try)  (Read 9591 times)
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Online kevglass

JGO Kernel


Medals: 118
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #60 - Posted 2013-04-17 17:49:18 »

Not really sure yet, I've got to finish off the different cards first and then add a set of new wizards.

I've also got the board game version arriving today Smiley

Cheers,

Kev

Online kevglass

JGO Kernel


Medals: 118
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #61 - Posted 2013-04-23 09:42:48 »

The game got approved onto the app store:

https://itunes.apple.com/us/app/wizards-of-yore-free/id635658993?mt=8

It's tick over nicely on the Google Play store now.

Also got the board game prototype in the post:



Cheers,

Kev

Offline princec

JGO Kernel


Medals: 339
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #62 - Posted 2013-04-23 10:28:32 »

Hmm, where did the report spam button go?

Cas Smiley

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline HeroesGraveDev

JGO Kernel


Medals: 238
Projects: 11
Exp: 2 years


┬─┬ノ(ಠ_ಠノ)(╯°□°)╯︵ ┻━┻


« Reply #63 - Posted 2013-04-23 11:49:23 »

I bought the full version on the app store, but it was the free version.

Huh

Offline endolf

JGO Coder


Medals: 7


Current project release date: sometime in 3003


« Reply #64 - Posted 2013-04-23 11:53:44 »

Hmm, where did the report spam button go?

Cas Smiley

No idea, but I've just squished the post Smiley

Endolf

Online kevglass

JGO Kernel


Medals: 118
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #65 - Posted 2013-04-23 11:55:06 »

Wtf!?

It came up and said free version in the title screen? Shit!

I'll get an update up tonight.

Cheers,

Kev

Offline ReBirth
« Reply #66 - Posted 2013-04-23 13:23:03 »

Hmm, where did the report spam button go?

Cas Smiley
Why Huh

Offline princec

JGO Kernel


Medals: 339
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #67 - Posted 2013-04-23 14:06:09 »

I think that Endolf has just deleted the posts, making my post seem rather cryptic...

Cas Smiley

Offline JESTERRRRRR

Senior Member


Medals: 7
Exp: 1 year



« Reply #68 - Posted 2013-04-23 15:05:48 »

I laughed loudly because it looked like you were totally owning kevglass cas
Offline endolf

JGO Coder


Medals: 7


Current project release date: sometime in 3003


« Reply #69 - Posted 2013-04-23 15:11:32 »

I think that Endolf has just deleted the posts, making my post seem rather cryptic...

Cas Smiley

Yup, maybe I shouldn't have removed it, just replaced the text, ah well, live and learn.

Endolf

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Online kevglass

JGO Kernel


Medals: 118
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #70 - Posted 2013-05-03 11:12:10 »

Adding some more wizards to support story mode:



Also working on the next card additions.

Cheers,

Kev

Offline HeroesGraveDev

JGO Kernel


Medals: 238
Projects: 11
Exp: 2 years


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« Reply #71 - Posted 2013-05-03 11:59:24 »

Looking good so far.
Is the first supposed to be some tribal witch-doctor thing?

You so need a Gandalf Wink

Offline ReBirth
« Reply #72 - Posted 2013-05-03 15:12:35 »

That's not Gandalf, he draws the ears pretty clearly as Elf Smiley

Online kevglass

JGO Kernel


Medals: 118
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #73 - Posted 2013-05-03 17:26:51 »

Some of the new sprites and spell cards:




New stuff coming soon

Cheers,

Kev

Offline HeroesGraveDev

JGO Kernel


Medals: 238
Projects: 11
Exp: 2 years


┬─┬ノ(ಠ_ಠノ)(╯°□°)╯︵ ┻━┻


« Reply #74 - Posted 2013-05-03 23:23:27 »

That's not Gandalf, he draws the ears pretty clearly as Elf Smiley

I meant he could make a Gandalf, not rhat he needed a Gandalf and then had made one.

Online kevglass

JGO Kernel


Medals: 118
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #75 - Posted 2013-05-05 21:01:38 »

I'm starting to implement story mode in Wizards now:



Set frames of the game with a background story.

Cheers,

Kev

Online kevglass

JGO Kernel


Medals: 118
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #76 - Posted 2013-05-13 09:32:33 »

Updated web and android with story mode and harsher AI - iOS Updates for both this and legends of yore just as soon as possible!

Cheers,

Kev

Online Herjan
« Reply #77 - Posted 2013-07-22 22:37:44 »

Just because of you, I started to look around what LibGDX is exactly... And it seems to be very good shit! Performance is unbeatable, and the best, program it once and it works for every platform... Now I have to learn how to program with it... I always used 'normal' Java, have experience with OpenGL in C++, but still, LibGDX isn't really the same...

Little question... If I put a bitmap, ArialOut.fnt and ArialOut_0.tga in the assets folder... It just works fine on desktop and android... Though if I start the html version, it starts complaining about ArialOut_0.tga, file doesn't exist... Though I see it loads him before...

Log:
loaded data/ArialOut.fnt,2/6
loaded data/ArialOut_0.tga,3/6
loaded data/ArialOut_1.tga,4/6
loaded data/libgdx.png,5/6
loaded data/wizard.png,6/6
GwtApplication: exception: Couldn't load image 'data/ArialOut_0.tga', file does not exist
Couldn't load image 'data/ArialOut_0.tga', file does not exist

Any suggestions??? Great game, btw! Had fun playing it, just like Legends of Yore and your blockgame (your newest project) although the levels were too easy (maybe make a level editor for it Wink

Online kevglass

JGO Kernel


Medals: 118
Projects: 23
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #78 - Posted 2013-07-23 10:55:53 »

I'd take a guess that the gwt backend doesn't support TGAs. Use PNGs instead.

Cheers,

Kev

Online Herjan
« Reply #79 - Posted 2013-07-23 18:50:01 »

Oh, well, thank you again Cheesy

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