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  King Defender ALPHA  (Read 1634 times)
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Offline Slyth2727
« Posted 2013-02-08 02:04:29 »

This is the project I have been posting all those questions for Wink its finally in a semi-playable state with no goal, no waves, and only one mob and three towers. Rendered with just the Java Graphics library. This is a continuation of a tutorial I followed when I was first learning game design and I came back to it, completely changed the code and added many many things such a as a pause meny (press esc) and towers, an upgrading system, and a particle engine.






There is still a couple problems with the cannon targeting system and the images for the mob is still in progress, but remember its a work in progress game!
I would like some people to test it and tell me what I should tweak or add. Thanks!

P.S. Press 'M' for a little help Wink

DOWNLOAD: http://www.mediafire.com/?rtgbw1mzp22zqh9

Check out Escaping Vox, a 3D
|\ _\  voxel based puzzler!
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