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  LodeScape RPG  (Read 32399 times)
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Offline hobbles

Junior Devvie


Medals: 2
Exp: 4 years


hmm what


« Reply #90 - Posted 2013-05-23 08:31:24 »

Fixed the code and put it back up top. Have you thought about any names yet. Leerscape, Uscape(theres a youscape game so Idk), Graycastle, Hiemlease, Grass and Fire(I'm thinkin make a volcanic lookin region or not it doesn't have to make sense). Googled to see if they were used yet and they are not. Now say "the Game" after each one Grin. I like coming up with names just thought of the first two since you said it was gonna be a bit like runescape. By the way I like the farming thing you got going on there.

I'm upset I didn't capitalize the H in my name...
Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #91 - Posted 2013-05-23 18:56:45 »

Thanks for that I'll be sure to give it a go soon. What do you think about Lodescape for a name?

Offline GabrielBailey74
« Reply #92 - Posted 2013-05-23 21:31:49 »

Wow this looks great mate, I dig these types of games haha

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #93 - Posted 2013-05-23 22:03:23 »

Thanks!  Grin

Offline hobbles

Junior Devvie


Medals: 2
Exp: 4 years


hmm what


« Reply #94 - Posted 2013-05-24 02:15:49 »

Thanks for that I'll be sure to give it a go soon. What do you think about Lodescape for a name?
Oooooh nice

I'm upset I didn't capitalize the H in my name...
Offline Exception_e

Senior Newbie





« Reply #95 - Posted 2013-05-24 07:58:47 »

Been following the progress of this game and I'm enjoying it. Keep it up!

It looks like you could do with polishing up a few things of the game. Don't worry, I make things and then just leave them too Tongue. But it might be a good idea to sit down for a day and clean up everything like the player walking animation, that tree stump and maybe make your own art? (I'm not sure, but I don't think that's yours) I could be wrong though.

Good work anyway Smiley
Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #96 - Posted 2013-05-24 18:34:59 »

Player animation has been added. I gotta get to that stump thing soon. Right now I'm focusing on transitioning this game into a true rpg game. I'm just finishing up collision detection then I'll post that so you can see how its going. Thanks for the input!

Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #97 - Posted 2013-05-24 22:12:14 »

Collision Detection is completed and ready for a public release! I know theres not much you can do yet but it's cool and its much different looking than the previous versions - but its getting ready for its RPG potential. Also its name has been changed to LodeScape!

Download: http://goo.gl/EpiuA

<a href="http://www.youtube.com/v/HadStSPwJN8?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/HadStSPwJN8?version=3&amp;hl=en_US&amp;start=</a>

Offline hobbles

Junior Devvie


Medals: 2
Exp: 4 years


hmm what


« Reply #98 - Posted 2013-05-25 13:06:41 »

Looks really good. Are you gonna be keeping the farming, mining and all that?

I'm upset I didn't capitalize the H in my name...
Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #99 - Posted 2013-05-25 14:08:09 »

Yes, there will be a small intro/tutorial quest, but then you will be able to go mining and farming and gave a little more freedom although that city in the preview will be your home. Also you will be able to trade with the locals for other items.

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline hobbles

Junior Devvie


Medals: 2
Exp: 4 years


hmm what


« Reply #100 - Posted 2013-05-25 21:13:20 »

Cool sounds like you got quite a thing, can't wait to see more. Are those your own sprites or did you barrow them? If they're not, don't worry about it until later I was just curious. Haha, I swear I spent a week making a tileset that I'm not even gonna use yet because I'm having mixed feeling about it being a ASCII game or not. I can't wait to get mine where its presentable, right now I'm kinda struggling getting the core of the game where I want it to be. Redid the engine like 3 or 4 times and now I might redo it again (uhh) its because I kinda want to use the same engine for multiple different game types.

I'm upset I didn't capitalize the H in my name...
Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #101 - Posted 2013-05-25 21:41:57 »

I would say about 1/4 of the images i have made. Unfortunately im not that good at art. Why not try using libgdx?

Offline Vermeer

JGO Coder


Medals: 16



« Reply #102 - Posted 2013-05-26 18:13:36 »

That's really cool. Had a game. I pressed I for inventory, and zoomed in so much that I was upside down!


Looks good and is very smooth. I really wanted to run over the grass, and move a bit faster tho.
I know its early in the dev, but its also odd how your sword only shows in left/right facing view. I'm sure you have plans to fix this.

This looks like a great project. Will certainly keep trying your builds.
Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #103 - Posted 2013-05-26 19:55:12 »

Thanks! You open inventory by pressing that box on the top with the crosses on it. I plan on changing that sword animation, the only problem is I don't know what the animation should look like when its facing up or down... so any suggestions for that I would be grateful of. Maybe a double tap of w a s or d will enable running I'll consider adding that soon and maybe some stamina system. Added those on the to do list for trello https://trello.com/board/mc2d/518466dc2ca2121279006100

Offline Vermeer

JGO Coder


Medals: 16



« Reply #104 - Posted 2013-05-26 21:12:13 »

Take a look at the 'Zelda snes sprites' for link. That has sword swinging in all directions.

The only difference is on the link sprite, the sword is built into the sprite. Maybe it will help..tho.. If not study other great rpg game sprites.

Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #105 - Posted 2013-05-27 02:52:37 »

The first quest is about halfway done and I want to share my progress with you guys! At least you can do something now more than just walk around! Visit the sword shop to start the quest. Or if your too lazy to play the game heres a video of it all going down!
Download here: http://goo.gl/CXgMO

<a href="http://www.youtube.com/v/h11ozHpBEVQ?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/h11ozHpBEVQ?version=3&amp;hl=en_US&amp;start=</a>

Download here: http://goo.gl/CXgMO

Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #106 - Posted 2013-05-27 12:14:51 »

Just created and added a super cool tree falling animation made with Spine Cheesy
Click to Play


Ahahaha Cheesy This looks awesome! Smiley
Still needs some art-work on the trunk though Smiley

Finally added that trunk art!

Offline GabrielBailey74
« Reply #107 - Posted 2013-05-27 21:37:31 »

Wow XD, last 2 videos show major improvements.

Looking great mate ^_^

Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #108 - Posted 2013-05-27 22:19:45 »

Wow XD, last 2 videos show major improvements.

Looking great mate ^_^

Thanks a lot! Unfortunately I have some finals this week so I think development will slow down or stop for a little while :/This shows how much i can do when I actually get 2 days to work on this.

Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #109 - Posted 2013-05-28 00:14:55 »

Made some icon art for the game:







View the actual image for highest res

Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #110 - Posted 2013-05-31 21:11:49 »

Hey guys, just a preview of the day / night cycles that are being added into my game:


Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #111 - Posted 2013-06-02 22:03:31 »

Finished day / night cycles sometime yesterday. I have began mob spawning at night but did not finish, I'll work on it as soon as I can.

Download: http://goo.gl/lUTcJ

Video of transition into night:
<a href="http://www.youtube.com/v/HXUBIp9-P9k?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/HXUBIp9-P9k?version=3&amp;hl=en_US&amp;start=</a>

Offline Agro
« Reply #112 - Posted 2013-06-02 22:06:35 »

I have no idea what I'm looking at in that video... o.O

Offline GabrielBailey74
« Reply #113 - Posted 2013-06-02 22:07:44 »

I have no idea what I'm looking at in that video... o.O
+1
Am downloading though.

Offline GabrielBailey74
« Reply #114 - Posted 2013-06-02 22:13:06 »

Is something missing here?

I see the lights, no objects (Collision's still being applied as I get stopped randomly 0_0_
If I'm moving right / left and I hold the mouse button down in the direction I'm moving my speed is x5 fold? 0_0

Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #115 - Posted 2013-06-03 00:17:58 »

I see the lights, no objects (Collision's still being applied as I get stopped randomly 0_0_
If I'm moving right / left and I hold the mouse button down in the direction I'm moving my speed is x5 fold? 0_0

Try putting the jar in its own folder and running it, I think that will solve it. I've been meaning to fix that for a while now. I am in the process of fixing that bug right now.

I have no idea what I'm looking at in that video... o.O
Youtube must have messed up the video upload. I trying to reupload but processing is taking forever. Ill post the video when its done

Offline GabrielBailey74
« Reply #116 - Posted 2013-06-03 00:27:41 »

Try putting the jar in its own folder and running it, I think that will solve it. I've been meaning to fix that for a while now. I am in the process of fixing that bug right now.

Is LodeScape functioning for anyone else? or is it just me :c


EDIT: It's in it's own folder, and I'm running it via a .bat file 0_0
(So does the .bat file need to include deps?)

Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #117 - Posted 2013-06-03 00:31:53 »

Here grab this fresh download http://goo.gl/lUTcJ

EDIT:
dont grab that... something just went wrong

EDIT EDIT:
its amazing what changing one number can do: here you go im sorry http://goo.gl/lUTcJ

Offline Bassex96

Senior Devvie


Medals: 4



« Reply #118 - Posted 2013-06-03 00:43:42 »

What version of OpenGL is it using?
Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #119 - Posted 2013-06-03 00:46:35 »

2.0. The cause of that black was the texture being too big, but I think that I just fixed that.

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