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  Demo of CoffeeScript/JavaScript modding API for your Java game/engine  (Read 464 times)
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Offline lickthepixel

JGO Visitor




« Posted 2013-02-07 12:16:43 »

The project on GitHub https://github.com/seanpackham/sugar After GGJ13 and messing around with CoffeeScript to create https://github.com/seanpackham/unknown I wanted to experiment with embedding a scripting language into Java. I stumbled upon Rhino JavaScript Engine and one thing lead to another and boom I made this little demo. It showcases how you can add JavaScript or CoffeeScript to expose a modding API for your Java game or engine.
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