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  Gamesol - Game Solving Library  (Read 535 times)
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Offline ClickerMonkey

Senior Member


Medals: 11


Game Engineer


« Posted 2013-02-07 05:21:13 »

I made this generic game solving library a while back and never made it public, it's simple and effective... have a looky when you have a chance:

https://github.com/ClickerMonkey/gamesol

Essentially you define what the "state" of your game is and all possible moves from said state. The solver in the library can be configured to efficiently solve your game depending on whether you need all solutions, the first N solutions, move-by-move history, duplicate state avoidance, etc.

Let me know what you think!

Offline ra4king

JGO Kernel


Medals: 264
Projects: 2


I'm the King!


« Reply #1 - Posted 2013-02-09 06:05:37 »

This looks pretty cool! Where are the SudokuMove and SudokuBoard classes? They don't show up in org.magnos.solver.sudoku Sad

Offline ClickerMonkey

Senior Member


Medals: 11


Game Engineer


« Reply #2 - Posted 2013-02-09 13:43:08 »

They are in the Source directly opposed to the Examples source directory.

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Legends of Yore - The Casual Retro Roguelike
Offline ra4king

JGO Kernel


Medals: 264
Projects: 2


I'm the King!


« Reply #3 - Posted 2013-02-09 22:11:26 »

Ah found them. This is pretty cool!

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