Azzet is a simple library I created awhile back but finally decided to put it up on GitHub.https://github.com/ClickerMonkey/azzet
It is an asset loading framework where you can pull assets from various sources in various formats. You can add your own formats and sources if you want.
BufferedImage img = Assets.load("http://www.google.com/logos/classicplus.png");
Font fnt = Assets.load("myfont.ttf", new FontInfo(32.0f));
Clip snd = Assets.load("C:\UserData\MyMusic.wav");
BufferedImage gif = Assets.loadFrom("mygif", "db");
Properties props = Assets.loadFrom("app.properties", "tcp");
Checkout the README for the link to examples, documentation, and downloads.
If you have any format requests (I was debating about adding a JOGL/LWJGL branch for Textures and Audio or something...) OR problems please let me know.
Let me know what you think!