That attack you did to the bear really looked like one of the attacks from magicka

I love magicka... looks promising

I'd go into the direction of magicka in terms of the combat system.
I have never played Magicka, but I'll sure take a look at it now.
My original idea was that the protagonist shouldn't be able to outright attack anyone. No wailing on enemies and wait for them to die.
Instead, I give the player some tools to circumvent enemies more easily, such as freezing them or running faster for a short while.
Freezing might be a bit overpowered, though.

This looks nice.
How much has it got so far?
A few enemies and citizens, dialogue, some spells, a tiny map editor and code that supports all kinds of fun things - like pushing around frozen bears.
