I'm figuring out how to write a mud, and Netty sounded like a good library. However in reading about that I learned of NIO2 (new with Java 7). There are some articles out there about NIO2 but I'm wondering if anyone here has some thoughts or experience on using NIO2 vs. Netty (or similar single-threaded async libraries).
Of course NIO is an option but since I'm using Java 7 already I thought why not NIO2.
There was this thread here, http://www.java-gaming.org/topics/java-nio-unblocking-server-with-multiple-clients/20630/msg/167616/view.html#msg167616
, but it is from a few years ago so maybe there are some fresh perspectives.
Thanks for any help.