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Reply #1 - Posted
2013-01-28 01:56:58 » |
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I (and most professionals) use Photoshop and Illustrator for designing their artwork. I've used Paint.NET and GIMP before and in order of difficulty, I would list them as such:
Paint.NET, GIMP, Photoshop, Illustrator
Illustrator is geared towards creating digital art, and Photoshop is geared towards editing pictures, but they are both awesome software that I use.
GIMP was actually quite a good tool and it wasn't hard to learn. For simple 2D sprites it will be great.
Paint.NET is probably what you should start using. It's simple, yet has just the right features that you need without being complicated.
Using MS Powerpoint and MS Paint is just ridiculous and no one should ever use those obsolete monstrosities for any serious artwork.
Organizational tips I don't have any specific workflow I use when designing artwork for my games. I create it as I see fit. If I need to make some blocks, I'll make the blocks. If I need to make a background and a sprite, I'll just do it. There isn't any order I follow.
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