Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (406)
games submitted by our members
Games in WIP (293)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Errors, Errors and more bloody errors!  (Read 181 times)
0 Members and 1 Guest are viewing this topic.
Offline _Scyth_

Senior Newbie





« Posted 2013-01-25 21:45:04 »

i'm constantly getting errors! It's the very last obstacle i need to get past and my game is finally completed,
This is how i check if the user has stepped on the last tile of the last level:
1  
2  
3  
4  
5  
6  
7  
else if( tiles.level == 25)
        {
           if( tiles.tileID[player.pY][player.pX] == 2 )
            {
              game_won = 1;
            }
        }

but im getting the errors with this bit of code:
1  
2  
3  
4  
5  
6  
7  
8  
9  
10  
11  
12  
13  
14  
15  
16  
17  
18  
19  
20  
21  
22  
23  
24  
25  
26  
27  
28  
29  
30  
31  
32  
33  
34  
35  
36  
37  
38  
39  
40  
41  
42  
43  
44  
45  
46  
47  
48  
49  
 private void CheckGameState()
     {
        if(GameMode == 1)
        {
           if(secs == 0)
           {
              try {
              Thread.currentThread();
            Thread.sleep(2000);
              }
              catch (InterruptedException e)
              {
                 e.printStackTrace();
              }
              System.exit(0);
           }
           if(game_won == 1)
           {
              game_active = 0;
              Dialog.alert("Congratulations! You have won!");
              try {
                 Thread.currentThread();
               Thread.sleep(2000);
                 }
                 catch (InterruptedException e)
                 {
                    e.printStackTrace();
                 }
                 System.exit(0);
           }
        }
        if(game_won == 1)
        {
           if(GameMode != 1)
           {
              game_active = 0;
              Dialog.alert("Try the classic now!");
              try {
                 Thread.currentThread();
               Thread.sleep(2000);
                 }
                 catch (InterruptedException e)
                 {
                    e.printStackTrace();
                 }
                 System.exit(0);
           }
        }
     }


Do any of you have a better way for me to do this?  Like im simply trying to close the game! but i also want to have some text painted onto the screen to notify the user?

Thanks for any help.
Offline jonjava

JGO Knight


Medals: 32



« Reply #1 - Posted 2013-01-25 21:50:58 »

Please post the stacktrace :V

Offline _Scyth_

Senior Newbie





« Reply #2 - Posted 2013-01-25 22:27:27 »

Got it sorted, it was the Dialogs causing the problems /:
Pages: [1]
  ignore  |  Print  
 
 

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Browse for soundtracks for your game!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (80 views)
2013-05-17 21:29:12

alaslipknot (90 views)
2013-05-16 21:24:48

gouessej (122 views)
2013-05-16 00:53:38

gouessej (114 views)
2013-05-16 00:17:58

theagentd (126 views)
2013-05-15 15:01:13

theagentd (113 views)
2013-05-15 15:00:54

StreetDoggy (158 views)
2013-05-14 15:56:26

kutucuk (180 views)
2013-05-12 17:10:36

kutucuk (180 views)
2013-05-12 15:36:09

UnluckyDevil (186 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.12 seconds with 21 queries.