I'm having trouble setting up perpixel lighting using Xith3D.
I pretty much spent a whole night working on it, and yet I can't get it right.
I'm positive the only flaw in my code is the way I'm declaring TextureUnitState, therefore I'm putting the source up with hope that someone would figure out what I'm doing wrong.
Source and MediaJar needed to set up the main classPS: Since I'm using targa files with a modified Xith3d.jar, one could very possibly convert the media into png, jpg etc and have the demo running