Java-Gaming.org Hi !
Featured games (81)
games approved by the League of Dukes
Games in Showcase (513)
Games in Android Showcase (119)
games submitted by our members
Games in WIP (576)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Basic libGDX tutorial?  (Read 17902 times)
0 Members and 1 Guest are viewing this topic.
Offline Crammer

Senior Newbie





« Posted 2013-01-24 14:22:18 »

I want to start programming in Java using libGDX. But I really don't know where to start.
I don't know what libGDX does or for what it is used. Now my question to the advanced or more developt beginners is if someone has a tutorial for libGDX?
Or maybe a basic program that shows how to us libGDX? I would really appriciate the help! Undecided
Offline ReBirth
« Reply #1 - Posted 2013-01-24 14:27:44 »

First, this is wrong section.
Second, your answer lies on libgdx's google page, on both user's and badlogicgames's.

Offline Crammer

Senior Newbie





« Reply #2 - Posted 2013-01-24 14:30:25 »

It's a tutorial I am looking for? And the name of the section is Articles and Tutorials? How is this places wrong? And I looked for it on google and you can't find anything...
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Crammer

Senior Newbie





« Reply #3 - Posted 2013-01-24 14:32:11 »

Can you replace it if it is placed wrong? I really have no idea where to place it...
Offline ReBirth
« Reply #4 - Posted 2013-01-24 14:34:02 »

http://code.google.com/p/libgdx/w/list

Yes, only if you want to share your own tutorial. For asking use newbie question. Now please tell the mod to remove this.

Offline Crammer

Senior Newbie





« Reply #5 - Posted 2013-01-24 14:36:07 »

Thanks!  Cheesy
Offline ra4king

JGO Kernel


Medals: 350
Projects: 3
Exp: 5 years


I'm the King!


« Reply #6 - Posted 2013-01-24 23:33:15 »

This place is to POST articles/tutorials, not to ask for them *facepalm*

Offline marcuiulian13
« Reply #7 - Posted 2013-02-24 19:42:44 »

You got to watch this channel:
http://www.youtube.com/user/doctoriley

This is the place from where I learned how to use libGDX. It has the best tutorials IMO.

Getting a project done is by far the most hard thing in game development.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Longarmx (39 views)
2014-10-17 03:59:02

Norakomi (30 views)
2014-10-16 15:22:06

Norakomi (24 views)
2014-10-16 15:20:20

lcass (28 views)
2014-10-15 16:18:58

TehJavaDev (57 views)
2014-10-14 00:39:48

TehJavaDev (58 views)
2014-10-14 00:35:47

TehJavaDev (48 views)
2014-10-14 00:32:37

BurntPizza (64 views)
2014-10-11 23:24:42

BurntPizza (36 views)
2014-10-11 23:10:45

BurntPizza (78 views)
2014-10-11 22:30:10
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!