Hello JGO, here's a game that I've been working on for about a week
I decided to name it 'Project Shooter' for the moment, if I decide to make something out of it I might adjust the title.Programmer Information
My name is Gabriel, I've just turned 18.
My main motives behind programming this project have been the fact's that:
I've completed things in this project that I've never even thought about doing before.
Everything has turned out the way that I would've liked it to turn out, or by my standards even better.
Experience in Java: Almost 8 years accumulated now off and on, I mainly prefer Pure Java2D Game Information
At the moment it is ready for some community testing, and that is why I'm bringing it to the WIP section
The style of this game is something that I haven't put too much thought into yet, unfortunately.
I was aiming for a 'RPG' style top down game.Player Information
The player is a Rectangle for the time being, I haven't decided much about the main characters look.
There are 2 weapons available, one is the 'UZI', the other is a common pistol.Game Features
The map is randomly generated, at the moment there's only 2 types of Entity's: A Tree, and A Rock
Projectiles fire in any direction.
No ammo drops, just reload your weapon.
Solar powered flashlight (Been charging for eons) to navigate your way through the map.Game Controls
(Not on main menu: SHIFT to sprint)
See main menu in-game for other controls.Programmer Question's
: (Please read / answer after playing?)
Would this project be worth making into something nice?
Did you enjoy the game? (Minus the fact there's currently no enemy's)
Did you find any performance issues?
Did you discover any bugs or glitches?
Is there something you would like to see added and or fixed?
Do the weapons fit the feel of the game? or should they be of another genre.Download Links
(ZIP Archive)http://www.mediafire.com/?anjnsh50md5mt7yKnown Issues
-Collision is only half complete, you can manage to squeeze through a entity's side, but not his top.Future Updates
-Weapon upgrade / Cash system.
-More weapons / weapon slots.
-Enemy's + AI.
Anyways, without further ado Project Shooter 2013:
(Game in Development mode, probably not common to post a picture of this, just figured I would
(Highlighted red lines show active collision areas)
Thanks for reading / playing guys, feedback and questions are welcome!