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  State of Fortune  (Read 61194 times)
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Offline Agro
« Reply #150 - Posted 2013-03-14 21:13:47 »

Well, I do see the LWJGL screen loading, and everything loads, but nothing after that, just an empty screen. Minecraft does work on here. =)

Offline Mike

« JGO Spiffy Duke »


Medals: 87
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« Reply #151 - Posted 2013-03-14 21:33:25 »

That's annoying, must be some OpenGL setting I do that causes it. Nothing in the console? I'll look into putting it with the lwjgl debug jar somewhere if you're willing to test that out for me. Can't do it right now though as the game is broken while I'm adding the chat. Smiley

Mike

EDIT: I don't see you actually log into the server so it must break before OpenGL tries to get initialized. If there is nothing in the console I have no clue where to troubleshoot it Sad sorry!

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline Agro
« Reply #152 - Posted 2013-03-14 21:41:42 »

Wait, I play on the webpage. Is there a desktop client?

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Offline Mike

« JGO Spiffy Duke »


Medals: 87
Projects: 1
Exp: 6 years


Java guru wanabee


« Reply #153 - Posted 2013-03-14 22:06:40 »

Nope, but you should be able to call up the console in the applet version as well (in windows it appears next to the clock).

Mike

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline Mike

« JGO Spiffy Duke »


Medals: 87
Projects: 1
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« Reply #154 - Posted 2013-03-15 22:11:37 »

I finished implementing the chat system from State of Profit. The code there was a bit of a mess so took the chance to clean it up at the same time. There are no offline messages but for the rest it has all the common features like copy/paste/whisper as well as seeing when people log in and out. Smiley

Mike

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline Longor1996
« Reply #155 - Posted 2013-03-16 15:11:03 »

You Sir, are awesome.

Now i can get my friend (Sharknoon) and finally build something together.

Oh, some suggestions:
- Can you make the Chat Box a little bit smaller? Its a little bit too big.
- Could you do something to change the applet's size? FullScreen doesn't work for me.
- Could you make the days longer, and the night's shorter? It's a little bit too dark at night without a torch/flah-light.



- Longor1996

Sorry for my bad English! That's because i am from Germany.
Offline Mike

« JGO Spiffy Duke »


Medals: 87
Projects: 1
Exp: 6 years


Java guru wanabee


« Reply #156 - Posted 2013-03-16 15:38:36 »

- Can you make the Chat Box a little bit smaller? Its a little bit too big.
Done, part of tonight's update. It already possible to show more lines if dragging in the bottom of the window (I'll make it the correct cursor soon), I now changed it to be a bit smaller as default and more transparent
- Could you do something to change the applet's size? FullScreen doesn't work for me.
Sure, I'll look into it.
- Could you make the days longer, and the night's shorter? It's a little bit too dark at night without a torch/flah-light.
Done, part of tonight's update

Mike

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline Longor1996
« Reply #157 - Posted 2013-03-16 15:40:37 »

And again i have to say:
You Sir, are awesome.

Too bad only users of this forum know about this game.

- Longor1996

Sorry for my bad English! That's because i am from Germany.
Offline Mike

« JGO Spiffy Duke »


Medals: 87
Projects: 1
Exp: 6 years


Java guru wanabee


« Reply #158 - Posted 2013-03-16 15:47:09 »

Thanks Longor Smiley Once it's got some content I'll write about it on Tigsource and so on as well, but you guys are great so I want to share things with you first Smiley

Mike

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline Longor1996
« Reply #159 - Posted 2013-03-16 16:03:10 »

Well, i think i found a little problem.

I wanted to build a "pool".
But then i fell in and didnt get out because of the buggy collision.
Could you make something so one can get out of deep holes after falling into one?

- Longor1996

Sorry for my bad English! That's because i am from Germany.
Games published by our own members! Check 'em out!
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Offline Mike

« JGO Spiffy Duke »


Medals: 87
Projects: 1
Exp: 6 years


Java guru wanabee


« Reply #160 - Posted 2013-03-16 19:03:15 »

Was it possible to build underneath you while jumping? If not a relog will fix it. I'll add a /stuck command to the todo list which will bring you to where you were a minute ago or something.

I got hold of someone that made some nice textures, I'll look into adding a few of them soon Smiley

Mike

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #161 - Posted 2013-03-16 19:13:34 »

Mickelukas I just got to say your awesome. The progress for this game is insane and how you have made all of this in a matter of months, I just hope I'll be as good as you one day, but until then keep up the good work!

Offline Mike

« JGO Spiffy Duke »


Medals: 87
Projects: 1
Exp: 6 years


Java guru wanabee


« Reply #162 - Posted 2013-03-18 22:27:35 »

Thanks! Smiley

After a lot of swearing and mistakes you can now build slopes of different angles (just place several slope blocks on top of each other to control the angle). There are still a couple of issues but wanted to bring it out in the current form as it is usable.

The slopes try to be smart about in which direction they should stand but they still fail sometimes, I'll fix it in the coming days. They never create corners either, looking into that as well.

They also share the bounding box with the other blocks so you cannot walk up steep slopes and the movement is choppy like a stairs, fixing that too in the coming days.

Example of a house built using some slopes:


In other news I got hold of some pretty nice textures that I am allowed to use so will add more materials soon too.

Mike

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline Longor1996
« Reply #163 - Posted 2013-03-19 12:55:12 »

Now thats awesome!

How about making an "Material Atlas", in wich you can selest your Material?
Not just a List of Buttons, maybe a table of Materials with their names and texture?

- Longor1996

Sorry for my bad English! That's because i am from Germany.
Offline Mike

« JGO Spiffy Duke »


Medals: 87
Projects: 1
Exp: 6 years


Java guru wanabee


« Reply #164 - Posted 2013-03-19 12:58:18 »

Yup, I'm changing the build window as one of the next steps and will add another 20-30 materials (with a picture instead of the name) and let you choose things like the shape in a single click. Smiley

Mike

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline Longor1996
« Reply #165 - Posted 2013-03-19 13:11:35 »

First of:
The slopes are buggy as hell.
It's nearly impossible to build something with them.
They always set their direction to some random direction.
Can't actually build anything with them this way.

Oh, and I have some ideas for materials!

List:
- White Marble
- Black Marble
- Grass
- Glass
- Textile
- Wallpaper
- Iron/Steel Beams
- More Wood Types


Also, i think the birch/oak trees (or whatever they are) look kind of boring.
Could you maybe add multiple tree types?

- Longor1996

PS: Im actually Online in the Game and building stuff at the spawn.

Sorry for my bad English! That's because i am from Germany.
Offline Mike

« JGO Spiffy Duke »


Medals: 87
Projects: 1
Exp: 6 years


Java guru wanabee


« Reply #166 - Posted 2013-03-19 13:37:39 »

They are indeed buggy but you are able to build things with them Smiley They try to figure out which way to point and usually they turn out correct when you start building something. There are three cases that I know of that causes some problem still though.

There are currently four tree shapes and two tree colors and two leaf colors. I'll look into adding more somewhere down the line.

Mike

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline Mike

« JGO Spiffy Duke »


Medals: 87
Projects: 1
Exp: 6 years


Java guru wanabee


« Reply #167 - Posted 2013-03-20 21:59:09 »

I added 22 more materials. Some of them are quite temporary and there needs to be more different kinds (and less colored blocks) that looks less repetitive from afar. At least this provides you with some more flexibility Smiley

I also redid the build screen to display the block textures and to be more user friendly (no more clicking a button a lot of times until it states the correct option Smiley ).



Mike

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #168 - Posted 2013-03-20 22:09:47 »

wooooot cant want to try!

Offline Longor1996
« Reply #169 - Posted 2013-03-22 21:37:22 »

Help!
The Website is down!

I wan't to play State Of Fortune.
So much Fun building stuff.

- Longor1996

Sorry for my bad English! That's because i am from Germany.
Offline Mike

« JGO Spiffy Duke »


Medals: 87
Projects: 1
Exp: 6 years


Java guru wanabee


« Reply #170 - Posted 2013-03-23 00:00:49 »

A switch blew up or something, been trying to fix it for a couple of hours now. I'll post a message when the game is up again Smiley

Mike

EDIT: It should be up again, sorry about that. Had to change a couple of switches around to get it somewhat reliable again.

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #171 - Posted 2013-03-23 02:53:55 »

So you host this yourself? Or the hosting companies switches went bad?

Offline Mike

« JGO Spiffy Duke »


Medals: 87
Projects: 1
Exp: 6 years


Java guru wanabee


« Reply #172 - Posted 2013-03-23 11:35:51 »

So you host this yourself? Or the hosting companies switches went bad?

I host it myself. I got tired of paying 30 euros a month for a bad VPS so I bought my own. Still need to set up the dynamic dns to point it all to the server but will do that soonish. Smiley

Mike

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline wreed12345

JGO Knight


Medals: 25
Projects: 2
Exp: 2 years


http://linebylinecoding.blogspot.com/


« Reply #173 - Posted 2013-03-23 19:50:33 »

Oh awesome! What kind of server do you have this running on?

Offline joaogl

Junior Devvie


Medals: 1



« Reply #174 - Posted 2013-03-23 20:03:21 »

The game is perfect There are a few things I would add like the fov... for me its too small.... it looks like we are almost inside the objects... an option to change it it would be great...

There is a bug on the stairs lot all of them I think its only on the stone ones... not sure.. the stairs at i've tested are the castle ones
Offline Mike

« JGO Spiffy Duke »


Medals: 87
Projects: 1
Exp: 6 years


Java guru wanabee


« Reply #175 - Posted 2013-03-23 22:55:30 »

Added the character model the missus has been working on, it even has a walk animation (still need to be improved, but it looks okayish already). Jumping/swimming looks funny as it still uses the walk animation Smiley

Oh awesome! What kind of server do you have this running on?
CPU: Intel Core i5 3470
Ram: 8GB 1600Mhz
Hard drive: OCZ Vertex4 60GB
Lots of fans to keep it cool.

Was 500 euros in total, which is about what I paid per year at the hosting company, and there I only had 2gb ram and a slow hdd access and processor on a shared server.

The game is perfect There are a few things I would add like the fov... for me its too small.... it looks like we are almost inside the objects... an option to change it it would be great...
Thanks! Sure, looking into FoV tomorrow Smiley

There is a bug on the stairs lot all of them I think its only on the stone ones... not sure.. the stairs at i've tested are the castle ones

There are a few bugs still but I can't seem to reproduce any bug with the stairs. Can you explain what you did and what happened?

Mike

EDIT: Added the FoV setting right away instead of tomorrow. There is only a low and high option for now, I'll look into making it into a slider somewhere down the road.

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline joaogl

Junior Devvie


Medals: 1



« Reply #176 - Posted 2013-03-23 23:38:32 »

Its easier to show u.. I'll be on the game till about 2 or 3 am and tomorrowI can stay a few hours... try to find me Cheesy
Offline Mike

« JGO Spiffy Duke »


Medals: 87
Projects: 1
Exp: 6 years


Java guru wanabee


« Reply #177 - Posted 2013-03-24 22:23:17 »

There, lots of bug fixes (most of them small, like smoother walking on stairs and keep jumping if holding in space), and a new screenshot! Smiley

Thanks Joaogl for testing and dwon for building the monster/boat Smiley



Mike

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
Offline Ultroman

JGO Knight


Medals: 25
Projects: 1


Snappin' at snizzes since '83


« Reply #178 - Posted 2013-03-25 19:13:08 »

Very awesome!

One thought. Could I please have an option to invert the mouse y-axis?

- Jonas
Offline Mike

« JGO Spiffy Duke »


Medals: 87
Projects: 1
Exp: 6 years


Java guru wanabee


« Reply #179 - Posted 2013-03-25 19:29:42 »

Sure, I'm currently redoing the sky to get some nice gradients in the blue and sunrise/sunsets. I'll implement the inverse z at the same time.

Mike

My current game, Minecraft meets Farmville and goes online Smiley
State of Fortune | Discussion thread @ JGO
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