This is my newest WIP Magic Duel, it's not quite finished (no actual gameplay) but I do have a demo: http://dl.dropbox.com/u/70454565/magicduel0.1.1.jar
Basically I was thinking a duel between people using magic (think Street Fighter + RPG style), and a rock/paper/scissors system with different elements, requiring fast reflexes.
Controls: WASD for movement, number keys to select spell, click to fire spellCurrent Features:
-Spells (particle effects)
-Menu and screen hierarchy
-gameplay - AI enemy
-implement fighting system
Yes, those are recolored Link sprites. Hey, I can't draw
Don't worry I'll use my own sprites for any final version of the game.
Please post any bugs/suggestions!