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  Hexagon/Triangle Prism Engine (Game in development)  (Read 7697 times)
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Offline HeroesGraveDev

JGO Kernel


Medals: 309
Projects: 11
Exp: 3 years


┬─┬ノ(ಠ_ಠノ)(╯°□°)╯︵ ┻━┻


« Reply #30 - Posted 2013-01-20 02:07:22 »

Definitely not, but the rest of the body does  Roll Eyes

Good job

Lol.

I just made the file format I created/used for models readable, so now I can edit models without having to hardcode it.

EDIT: SECOND PAGE OF THE THREAD! FINALLY! It takes so long to scroll up page 1. Roll Eyes

Offline HeroesGraveDev

JGO Kernel


Medals: 309
Projects: 11
Exp: 3 years


┬─┬ノ(ಠ_ಠノ)(╯°□°)╯︵ ┻━┻


« Reply #31 - Posted 2013-01-20 03:02:35 »

I can make this in about 1 minute with a text editor:



That's how easy it is to make shapes.
Now to make custom colouring...
Custom colouring implemented too.

Offline HeroesGraveDev

JGO Kernel


Medals: 309
Projects: 11
Exp: 3 years


┬─┬ノ(ಠ_ಠノ)(╯°□°)╯︵ ┻━┻


« Reply #32 - Posted 2013-01-20 04:41:40 »



More pictures on my blog. See my signature for the link.

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Kroniz

Senior Newbie





« Reply #33 - Posted 2013-01-20 14:33:00 »

I mean, How do you render the terrain that way?
I can only seem to do normal voxels..
Offline Best Username Ever

Junior Devvie





« Reply #34 - Posted 2013-01-20 17:57:08 »

I mean, How do you render the terrain that way?
I can only seem to do normal voxels..

Draw triangles in the shape of a hexagonal prism instead of a rectangular one?
Offline Kroniz

Senior Newbie





« Reply #35 - Posted 2013-01-23 15:30:05 »

Y u no release applet/download?!
Offline HeroesGraveDev

JGO Kernel


Medals: 309
Projects: 11
Exp: 3 years


┬─┬ノ(ಠ_ಠノ)(╯°□°)╯︵ ┻━┻


« Reply #36 - Posted 2013-01-24 06:10:38 »

I mean, How do you render the terrain that way?
I can only seem to do normal voxels..

Have you tried THIS?

Y u no release applet/download?!

1. Because I've been working hard on the game.
2. Because I was away for a week.
3. It's not ready for testing/demos yet.

</answering annoying quotes>

Anyway, I got lots done this last week.

1. Biomes.

2. Amazing Simplex Noise Terrain Generation.

3. Player Model + Animations.


Some more info may appear on my blog shortly.

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