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  Hexagon/Triangle Prism Engine (Game in development)  (Read 3910 times)
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Offline HeroesGraveDev

JGO Wizard


Medals: 64
Projects: 8


Muahahahahahaha...


« Reply #30 - Posted 2013-01-20 03:07:22 »

Definitely not, but the rest of the body does  Roll Eyes

Good job

Lol.

I just made the file format I created/used for models readable, so now I can edit models without having to hardcode it.

EDIT: SECOND PAGE OF THE THREAD! FINALLY! It takes so long to scroll up page 1. Roll Eyes

Offline HeroesGraveDev

JGO Wizard


Medals: 64
Projects: 8


Muahahahahahaha...


« Reply #31 - Posted 2013-01-20 04:02:35 »

I can make this in about 1 minute with a text editor:



That's how easy it is to make shapes.
Now to make custom colouring...
Custom colouring implemented too.

Offline HeroesGraveDev

JGO Wizard


Medals: 64
Projects: 8


Muahahahahahaha...


« Reply #32 - Posted 2013-01-20 05:41:40 »



More pictures on my blog. See my signature for the link.

Games published by our own members! Check 'em out!
Play the free demo of Revenge of the Titans!
Offline Kroniz

Senior Newbie





« Reply #33 - Posted 2013-01-20 15:33:00 »

I mean, How do you render the terrain that way?
I can only seem to do normal voxels..
Offline Best Username Ever

Junior Member





« Reply #34 - Posted 2013-01-20 18:57:08 »

I mean, How do you render the terrain that way?
I can only seem to do normal voxels..

Draw triangles in the shape of a hexagonal prism instead of a rectangular one?
Offline Kroniz

Senior Newbie





« Reply #35 - Posted 2013-01-23 16:30:05 »

Y u no release applet/download?!
Offline HeroesGraveDev

JGO Wizard


Medals: 64
Projects: 8


Muahahahahahaha...


« Reply #36 - Posted 2013-01-24 07:10:38 »

I mean, How do you render the terrain that way?
I can only seem to do normal voxels..

Have you tried THIS?

Y u no release applet/download?!

1. Because I've been working hard on the game.
2. Because I was away for a week.
3. It's not ready for testing/demos yet.

</answering annoying quotes>

Anyway, I got lots done this last week.

1. Biomes.

2. Amazing Simplex Noise Terrain Generation.

3. Player Model + Animations.


Some more info may appear on my blog shortly.

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