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  Current game engines  (Read 515 times)
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Offline Ayne

Senior Newbie





« Posted 2012-12-17 16:06:27 »

I want to create a new game, which is going to be a small chat where you have an avatar you can move around a fixed board.

I've been looking a bit on GTGE, however i can see the last update was in 2005, so i am wondering if this is still usable? And would it be recommended to do so?

I've used Slick2d before, but i found the lack of built in collision detection and UI features very lacking.

Is GTGE still good? What game engine should i be using?
Offline h3ckboy
« Reply #1 - Posted 2012-12-17 16:22:17 »

I've used GTGE and it was fine, despite the fact that it hasn't been updated in a while.

I've also used Slick and it was awesome.

It really is your choice, try making something simple with both and see which you like better.
Offline cheatsguy

Junior Member


Medals: 3


Gamer turned Pixel Artist turned Programmer


« Reply #2 - Posted 2012-12-17 17:13:41 »

Another decent library is libGDX, since you can port it to web and android, and hopefully iOS soon... It is very different though, so it might be too much for a simple project.

Busy between school, work, life, games, programming and general screwing around.
If you'd like some pixel art for your game, send me a PM, i'll see what I can do.
Current project: http://elementalwarblog.wordpress.com/
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline gouessej

JGO Ninja


Medals: 33
Projects: 1


TUER


« Reply #3 - Posted 2012-12-17 23:15:37 »

I would recommend LibGDX too for 2D.

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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
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