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  Basic Question - Frequent Updates  (Read 653 times)
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Offline AndrewM16921

Senior Newbie





« Posted 2012-12-15 08:11:39 »

Hey,

I've never created a server for something as fast paced as a game. Now that I am doing just that, I have a nooby question. Assuming I have several moving entities near a player at any given time, does one send any updates of that entity's location every time it changes? Or should I estimate where it'd be client-side then update it when info from the server arrives? Or is there some other method?

Any info is greatly appreciated.
Thanks,
Andrew
Offline tyeeeee1

Senior Member


Medals: 3
Projects: 1



« Reply #1 - Posted 2012-12-15 14:44:27 »

I'm a bit of a noob at this so don't base your decision on my post but I'd personally update every time the entity moves.
Offline AndrewM16921

Senior Newbie





« Reply #2 - Posted 2012-12-15 18:08:47 »

Ok. I just wasn't sure if that was unreasonable or not. But somebody else saying that's what they'd do puts more confidence in my methods xD
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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars and Titan!

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