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  ShootHim  (Read 1864 times)
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Offline PeterNicholson

Senior Member


Medals: 3
Projects: 1



« Posted 2012-12-13 20:11:00 »



Hello.
This is my first relesed game. It`s called ShootHim. The objective of the game is to shoot down the enemy vessels. It is coded by me, textures done in Paint.NET.


attack!!


after you hit the enemy...


when you loose, the game clooses  Smiley

Download Now:
http://peternich.blogspot.com/2012/12/shoothim-is-out.html

Hope you like it  Smiley

Subscribe to me on YouTube: http://youtube.com/javaprogrammerguy
Offline masteryoom

JGO Coder


Medals: 5
Projects: 2


If you look closely, you might see it turning...


« Reply #1 - Posted 2012-12-14 06:39:23 »

It was cool. The things that came out of the squares looked like orange bananas!  Roll Eyes And maybe you might want to make a projectile come out of the ship as the shooting was very picky. Emo

Smiley
Offline PeterNicholson

Senior Member


Medals: 3
Projects: 1



« Reply #2 - Posted 2012-12-14 07:10:10 »

The problem is, that the shooting sometimes laggs.  Sad

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Offline Apo
« Reply #3 - Posted 2012-12-14 10:56:20 »

Tried it out.

Nice simply first game. Like masteryoom said I had some problems with shooting without the bullets.

And the leveldisplay is reversed.
Offline Jimmt
« League of Dukes »

JGO Kernel


Medals: 128
Projects: 4
Exp: 3 years



« Reply #4 - Posted 2012-12-15 04:44:56 »

The problem is, that the shooting sometimes laggs.  Sad
A simple game like this should never lag, unless you're doing something horribly wrong with your performance code, it's probably just a design issue. Are you using javax.swing.Timer or Thread.sleep for animation and stuff?
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