masteryoom
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Posted
2012-12-11 06:41:59 » |
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Hello all. This is a game I am currently making. It is very early in development, so it is only a menu screen for now. It is one of my first experiments in Swing. Screenshot:  (In case you didn't notice, the numbers are levels to be made  )
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Jimmt
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Reply #1 - Posted
2012-12-11 06:44:42 » |
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Nice job copying HeroesGraveDev's game name xD Can you share what the game will be about?
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masteryoom
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Reply #2 - Posted
2012-12-11 06:50:59 » |
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Well, its going to be a game where you use the arrow keys to move a red square to a green one. But you will have to watch out for the blue squares, which if they are on a square adjacent to the red square, you lose! The blue squares will be using AI that I have to figure out how to do  . There will also be walls and flame blocks, which you have to avoid.
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Games published by our own members! Check 'em out!
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HeroesGraveDev
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Reply #3 - Posted
2012-12-11 06:51:22 » |
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Nice job copying HeroesGraveDev's game name xD Can you share what the game will be about?
My game will have a name as soon as I get the neccessary gameplay working (don't like playig pong when there is no ball  ) I have already decided the name. Soon I will post it on my thread (but it may require some deciphering) @OP: I don't mind that you 'copied' the name. Keep it as long as it takes to make a name. But yeah, what is it about? Ninja'd 
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masteryoom
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Reply #4 - Posted
2012-12-11 06:54:40 » |
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Just in case you were confused, you have to avoid the flame blocks squares, not the walls (Though it might be useful to avoid the walls  )
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Jimmt
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Reply #5 - Posted
2012-12-11 23:08:09 » |
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I would recommend using legit graphics, it will make your life easier than trying to color buttons 
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masteryoom
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Reply #6 - Posted
2012-12-12 08:29:48 » |
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What's legit?
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masteryoom
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Reply #7 - Posted
2012-12-12 08:42:50 » |
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I have a name! But unfortunately, that name was hashed  , so you have to work it out. This is it: 314025596 If you decipher it, please tell me  .
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HeroesGraveDev
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Reply #8 - Posted
2012-12-12 09:06:51 » |
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I have a name! But unfortunately, that name was hashed  , so you have to work it out. This is it: 314025596 If you decipher it, please tell me  . You know, you could be more creative than that. Please stop copying my ideas.  And by the way, dehashing a string is complicated. And you have to account for the fact there are (potentially) infinite strings per hashcode. I tried making a dehashing program today and gave up because iterating through each possible string is actually quite hard. I may try again tomorrow with only letters.
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Riven
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Reply #9 - Posted
2012-12-12 12:55:03 » |
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It's not hard, it's time consuming... If your game name has 10 characters, that means there are at least 26^10 strings to be checked (that's: 141167095653376 checks). With 1 million checks / second, it will take almost 4.5 years.
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Games published by our own members! Check 'em out!
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matheus23
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Reply #10 - Posted
2012-12-12 18:39:59 » |
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It's not hard, it's time consuming... If your game name has 10 characters, that means there are at least 26^10 strings to be checked (that's: 141167095653376 checks). With 1 million checks / second, it will take almost 4.5 years.
Definitely getting the name in time! 
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Ultroman
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Reply #11 - Posted
2012-12-12 20:24:48 » |
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An idea for a game name and possibly a deeper story: The Rapist of Gong Nameng There are far to few rapist-games...
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- Jonas
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sproingie
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Reply #12 - Posted
2012-12-13 00:31:55 » |
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Going for the critical acclaim and market success of Custer's Revenge, are you?
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masteryoom
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Reply #13 - Posted
2012-12-14 06:33:36 » |
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No. And sorry for tricking you, but the hash is actually the name!  .
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Phased
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Reply #14 - Posted
2012-12-14 06:38:00 » |
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so your game is called "314025596"?
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masteryoom
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Reply #15 - Posted
2012-12-14 06:38:36 » |
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It's supposed to sound mathematical. 
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HeroesGraveDev
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Reply #16 - Posted
2012-12-14 08:33:57 » |
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No. And sorry for tricking you, but the hash is actually the name!  . You do realise how hard it will be for people to get their friends to play this game... You really should consider that when choosing a name.
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masteryoom
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Reply #17 - Posted
2012-12-14 09:07:32 » |
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OK. But I'm not really asking for big publicity. I was thinking of calling it squares...
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masteryoom
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Reply #18 - Posted
2012-12-14 09:15:36 » |
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OK. The name is now different. The name is now Squares! 
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HeroesGraveDev
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Reply #19 - Posted
2012-12-14 09:17:49 » |
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OK. But I'm not really asking for big publicity. I was thinking of calling it squares...
You never should ask for it if you want the game to be fun. But if it's fun, publicity is a good side-effect.
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