Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (482)
Games in Android Showcase (110)
games submitted by our members
Games in WIP (550)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Demolition Derby 4K  (Read 2461 times)
0 Members and 1 Guest are viewing this topic.
Offline Ranger
« Posted 2012-12-09 04:02:53 »

Survive the mayhem and be the last car standing in this gruelling destruction derby game.

Make it through and you're in for more mayhem with with more cars.

Use the bull bar on the front of your car, to smash up the other cars and protect your car.

...oh, did I forget to mention that all the other drivers are out to get you!

Controls:
- Arrow keys or WSAD for car control.
- Shift for hand brake.
- Esc to retry.



http://www.java4k.com/index.php?action=games&method=view&gid=431


Feedback / comments / praise / flames all welcome.  ...well, maybe not the flames.   Smiley
Online Jimmt
« League of Dukes »

JGO Kernel


Medals: 128
Projects: 4
Exp: 3 years



« Reply #1 - Posted 2012-12-09 04:06:41 »

Yay, a driving game Cheesy
Nice work on AI and tire tracks. My only complaints are (1) that there's a "game over" notification or something, instead of the game just ending, and (2) a health bar instead of a damage taken bar, although that's probably just preference.
The main trick I used to win was letting the other cars crash into each other by escaping like a ninja. Fun game!
Offline Ranger
« Reply #2 - Posted 2012-12-09 04:23:42 »

Yay, a driving game Cheesy
Nice work on AI and tire tracks. My only complaints are (1) that there's a "game over" notification or something, instead of the game just ending, and (2) a health bar instead of a damage taken bar, although that's probably just preference.
The main trick I used to win was letting the other cars crash into each other by escaping like a ninja. Fun game!


Excellent ideas ninja driver!   Cool
1. The game actually never ends, you just get more and more cars, so I've now added a "Level x" message.
2. I agree, health bar makes more sense.  Now changed the damage bar to a health bar.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Best Username Ever

Junior Member





« Reply #3 - Posted 2012-12-09 04:48:00 »

The only effective strategy is to flee, wait until every car but one breaks down after running into each other at the same time, and then keep away from the last remaining car into it crashes into something. Without that strategy, it's too hard and with that strategy it's unchallenging and depends entirely on luck or patience. Sad Is it meant to be that type of game?
Offline Ranger
« Reply #4 - Posted 2012-12-09 04:56:42 »

The only effective strategy is to flee, wait until every car but one breaks down after running into each other at the same time, and then keep away from the last remaining car into it crashes into something. Without that strategy, it's too hard and with that strategy it's unchallenging and depends entirely on luck or patience. Sad Is it meant to be that type of game?

Yes.  Wink

....well, you can't just wait, as they come after you.  And I would have thought it's not entirely luck, as you need to dodge the other cars.  It was supposed to be a case of position your car so the opponents crash into each other.  However, it didn't quite work as well as I had hoped.

Thought about going down the route of your car is stronger on the front then the back, so if you hit someone, you do more damage or get points, but I wanted to keep it as simple as possible.

Any ideas on how to spice up the game play strategy would be greatly appreciated.
Offline Apo
« Reply #5 - Posted 2012-12-09 12:51:55 »

Nice game.

Yes it is right, my strategy was to flee but for me it was fun but it was quiet hard to me. My best is level 3 ....

One idea:
Perhaps you don't lose so much health when you hitting another car in the back or on the side with your front. So you have to be more active.
Offline sixtyten

Junior Member


Projects: 1



« Reply #6 - Posted 2012-12-09 14:59:07 »

Hi,

Cool idea for a game, I love the tire tracks and the physics seem to work pretty well. I also found that just running away from all the opponents is the best way  persecutioncomplex

But I agree, it would be better to be able to be more active... it only seems right for a demolition derby game Grin

My suggestions would be:
- More damage given & less taken for collision with front vs. side and back (as has already been said)
- More link between collision velocity and damage (at the moment it seems you can lose all your health by just "scraping" against the opponents, which doesn't seem like a very destructive thing)
- Engine and collision sounds, if you can fit them in somehow....
Online Jimmt
« League of Dukes »

JGO Kernel


Medals: 128
Projects: 4
Exp: 3 years



« Reply #7 - Posted 2012-12-09 16:45:08 »

Sound in a 4K game?  Tongue
Offline sixtyten

Junior Member


Projects: 1



« Reply #8 - Posted 2012-12-10 14:22:23 »

@Jimmt: Sound yes - http://www.java-gaming.org/topics/wip-complex-soundscapes-from-a-single-line-of-code/27863/view.html

Sound + game - more tricky...  Wink
Offline Groboclown
« Reply #9 - Posted 2012-12-10 22:01:21 »

Great game.  I agree that changing the damage amount based on location would add more variety and strategy to the game.

Despite my best efforts, I couldn't get past Level 39.


Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Ranger
« Reply #10 - Posted 2012-12-12 11:10:23 »

Okay, your car now has a "bull bar" attached to the front of it.  Use it to smash up the other cars while protecting your own car.

Also, damage now only occurs with larger collisions, the bigger the smash, the more damage.

http://www.java4k.com/index.php?action=games&method=view&gid=431

Other changes include:
- A handbrake (Shift key).
- Screen flashes red when you take damage.
Offline tlive

Junior Newbie





« Reply #11 - Posted 2012-12-13 03:01:34 »

This game is AWESOME Cheesy
Offline Vladiedoo
« Reply #12 - Posted 2012-12-13 04:21:36 »

This game is indeed very fun, the handbrake was an excellent addition.

I think gameplay would be more exciting if you also added the user's speed in the bottom right corner, or something along those lines. Oh and if you place yourself on the circumference of the circle the cars just push you in the circle forever without anyone taking damage, this seems not intentional of the game's design.
Offline Corvid

Senior Newbie


Projects: 1


/*do not read this code sober*/


« Reply #13 - Posted 2012-12-16 22:01:58 »

This is great fun.  The tyre marks are a nice polished touch.

Maybe I just need more practice, but I think it would be great if the turning circle could get much tighter when you slow down?   

Also I had the same problem with being deadlocked into the grass by a slow moving car.

I had lots of fun bashing dead cars into the path of live cars Smiley.  So there is a bit of strategy involved.

Love the handbrake turns!
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

CopyableCougar4 (14 views)
2014-08-22 19:31:30

atombrot (28 views)
2014-08-19 09:29:53

Tekkerue (25 views)
2014-08-16 06:45:27

Tekkerue (23 views)
2014-08-16 06:22:17

Tekkerue (15 views)
2014-08-16 06:20:21

Tekkerue (22 views)
2014-08-16 06:12:11

Rayexar (61 views)
2014-08-11 02:49:23

BurntPizza (39 views)
2014-08-09 21:09:32

BurntPizza (31 views)
2014-08-08 02:01:56

Norakomi (37 views)
2014-08-06 19:49:38
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!