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  Rendering A Rotatable Globe  (Read 689 times)
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Offline DDDBOMBER

Junior Member


Projects: 1



« Posted 2012-12-07 16:54:11 »

I need some help for a project im working on, i want to make a 3D rotating globe, at the moment i am using a pixel array for my rendering, i would like to keep it like that, but i am not sure how to make the 3D globe with a pixel array. My Bitmap class
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public class Bitmap {

   public final int width;
   public final int height;
   public int[] pixels;

   public Bitmap(int width, int height) {
      this.width = width;
      this.height = height;
      pixels = new int[width * height];
   }


I need some help to make a rendering method for the globe.
Offline davedes
« Reply #1 - Posted 2012-12-07 18:16:53 »

My template here might get you started:
http://www.java-gaming.org/topics/templates/27910/msg/252170/view.html#msg252170


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