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  Sui Generis  (Read 1549 times)
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Offline matheus23

JGO Kernel

Medals: 138
Projects: 3

You think about my Avatar right now!

« Posted 2012-11-29 19:03:49 »

Guys! There is an awesome game idea and implementation out there:

I pretty much think this is a very intresting game. The combat is pretty intresting and the graphics - no question.

It's supposed to run on usual machines from this game genre, and they plan to support Mac and linux (windows is no question), but they're not so sure about linux ( :/ )
To find out more, look at the FAQ at the bottom of the page.

What do you think?

See my:
    My development Blog:     | Or look at my RPG | Or simply my coding
http://matheusdev.tumblr.comRuins of Revenge  |      On Github
Offline RobinB

JGO Ninja

Medals: 45
Projects: 1
Exp: 3 years

Spacegame in progress

« Reply #1 - Posted 2012-11-29 19:28:43 »

Its really awsome, but i doubt about the combat, it seems really detailed, but that can get boring, as like it seems you just click and wait.
Offline sproingie

JGO Kernel

Medals: 202

« Reply #2 - Posted 2012-11-29 20:18:47 »

"Click and wait" doesn't exactly differ much from Diablo, and it would seem all the footwork it requires would lend itself to a lot of key/mouse combo possibilities.

I love how the guy thinks his animations suck when they're just about the smoothest and most realistic motion I've seen yet in one of these games.  I loved watching the ogre whack the guy running past and he just crumples.  Ouch.

The name is... eh, very working-title-ish.  Ok, so it's not one of those generic randomly generated epic  names like "Dark Revenge: The Omen Legacy" or whatever, but I still dunno about "Sui Generis" either.

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline theagentd
« Reply #3 - Posted 2012-11-29 21:03:06 »

Glad it made it. I'll wait for the reviews though before I buy it. I've always been fascinated by physics based animation, and that combat looks a lot more fluent than any game I've ever seen.

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