Time for our yearly (or so it seems) update.http://www.youtube.com/v/qREnofpJgW4?version=3&hl=en_US&start=
I've started to add moving platforms to the game, for the second time. Jumping physics are custom made (box2d is used only for lights now), so there's a lot of things to do. I'm doing this kind of physics for the first time so it's kind of hard. On the other hand, the game is tile-based so it shouldn't be too hard.
Runs on Android quite fine, at least without the moving platforms that are not optimized yet.
We are also doing a level editor, so the levels will not be random generated.