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  Slick2d Image problem  (Read 220 times)
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Offline SonicPixelation

Senior Newbie





« Posted 2012-11-24 00:17:28 »

I was working on doing some level desing tests and I used the Slick2d getColor(x,y) method. I used it in a for loop that looped through the x and y axis but no matter what it only ever returns the pixel it starts with. I am not sure if this is a bug or what?


 
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public static Level LoadLevel(String filename) throws SlickException{
       Image map = new Image(filename);
       int w = map.getWidth();
       int h = map.getHeight();
       
       Level level = new Level(w,h);
       Color color;
       for(int y = 0; y < h; y++){
          for(int x = 0; x < w; x++){
              color = map.getColor(x, y);
             System.out.println(x + ", " + y +" Color: " + color);
             Tile tile = new EmptyTile();
             if(color == Color.decode("0x000000")){
                tile = new SolidTile();
             }
             level.SetTile(x, y, tile);
          }
       }
       return level;
   }





Edit: I tried to work it out for a little while longer and it can read the color from the map but when it compairs to the data I have it rejects both of them.
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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
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