Like in topic. We (small, 3 programmers team developing their first "big" game) are looking for 2D graphics artist.
We're writing space game with a focus on fast, dynamic combat, random generation of most ship components (like weapons, force fields and generators) and two game modes (campaign with storyline and semi-linear arena mode). Project is in very early stage, we think development will take about 9-12 months. Currently we are using placeholder textures.
I would be very grateful if interested person will show what can he/she make.
Maybe anyone have any questions?