Hello game developers!
Here I want to present a WIP of my game called Red Baron, the game I develop last two years.
Firstly some screen-shots:
Then a few demos:
1) The latest explosions demo under the libGDX library (the best library ever!):http://www.youtube.com/v/bCAype9DZCk?version=3&hl=en_US&start=
2) Physics demo under AndEngine, Febrary 2012:http://www.youtube.com/v/vXgXpIVvbx0?version=3&hl=en_US&start=
3) Main Menuhttp://www.youtube.com/v/Ew1qmtgk9FY?version=3&hl=en_US&start=
Initially I was going to make the game based on the First World War, but little by little during the year the concept of the game has changed. I’ve decided that there is no point in limiting myself and revised the plot into a new direction.
The first part.
Not-so-far future (around 2050), some aliens invade the Earth and begin colonization. As the main weapon they use an electromagnetic impulse, that completely destroys all modern Terran armored units. Therefore, the Terrans, after destroying fights, have to retreat asap and hide in some underground hideouts, trying to save the military forces and some civilians. The end of the first part.
The second part.
After 10 years of the protracted war Terrans got used to the state of affairs, they live underground and use various weaponry models from the First World War, for example – wooden triplanes. Wooden, because they have only engine and ammunition made of metal, thus they are not disturbed by the electromagnetic armament of the enemy (though there is a lot of other problems).
Gaining the efficiency in the fights against the colonizers, the earthmen turn back to the old-school aerial combat style of the aces. The old tricks from the WW1 are used again: tailing the enemy, dead-loops, stalling into the spin, and other cool things that are supported by my game engine (e.g. throwing a bomb over a mountain by a parabolic trajectory)..
During the work on the plot I have lost the reference to the Red Baron, but I think it’s ok.
Currently I develop under the libGDX library (best library ever!)
There you can find more detailed info about the project: http://jfix.by/red-baron/
and development blog: http://jfix.by
Enjoy and have a nice day!