Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (406)
games submitted by our members
Games in WIP (290)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: 1 [2]
  ignore  |  Print  
  Game Maker and similar tools  (Read 3024 times)
0 Members and 1 Guest are viewing this topic.
Offline princec
« League of Dukes »

JGO Kernel


Medals: 195
Projects: 3


Eh? Who? What? ... Me?


« Reply #30 - Posted 2012-11-09 10:11:50 »

That's the one. I'm watching with great interest (well not least because I've got a lot of money behind it Cheesy).

Cas Smiley

Offline Varkas

JGO Knight


Medals: 14
Projects: 5


iDream


« Reply #31 - Posted 2012-11-09 11:57:41 »

I don't agree that those tools can only make trivial games. Not GameMaker, at least. I've seen several very impressive project, when I was younger and played with it a lot.

Ther are some indie game devs who make quite good games with game maker. Good enough that they sell well enough to make a living from it or at least some income.

Casual games? Most likely yes, but not every gamer is hardcore. There are a lot of people who like some easy entertainment, but don't want to invest a lot of time to learn a game, train their reactions, wade through equipement/item catalogs, consult web sites with calculators and optimizers ... but - just want to be entertained for a while.

Game Maker is IMO a good tool to make games which are just that - entertaining passtimes. And I want to avoid any negative connotation with that. It's IMO what games have always been about, and is maybe more "core" to a game than anything else.


if (error) throw new Brick();
Offline Geemili

Junior Member


Projects: 1


No Games Finished


« Reply #32 - Posted 2012-11-10 06:55:57 »

I used to use Game Maker, and I can say, I loved it. I had no clue how to do any programming, and I mean, I couldn't even understand LUA (on roblox). So when I found Game Maker it helped me learn how to program.

Now, since I have started using Java, I feel that GameMaker is very limiting. I don't want to use it for my main tool. However, it does make it take a much shorter time to finish a game using Game Maker. For example, My brother made a game in one day using game maker, and it took me an entire week to get my own java port working.

Game Maker can be very powerful for different reasons than java can, but you need to know how to use it.
Games published by our own members! Check 'em out!
Try the Free Demo of Droid Assault
Offline erikd

JGO Knight


Medals: 3
Projects: 3


Maximumisness


« Reply #33 - Posted 2012-11-10 23:02:48 »

Try this:
http://www.unrealengine.com/udk/downloads

Offline matheus23

JGO Wizard


Medals: 72
Projects: 3


You think about my Avatar right now!


« Reply #34 - Posted 2012-11-10 23:03:56 »


Haha... I love how the download sizes grow Grin

Take a look at my development Blog: http://matheusdev.tumblr.com
Also look at my RPG Ruins of Revenge
Offline CommanderKeith
« Reply #35 - Posted 2012-11-12 10:36:52 »

Are you referring to the www.monkeycoder.co.nz/?

Looks like a visual basic style language. Wouldn't a java-esque language or libgdx be more your style cas?

Offline ReBirth
« Reply #36 - Posted 2012-11-12 12:53:30 »

Looks like a visual basic style language. Wouldn't a java-esque language or libgdx be more your style cas?
Judging from here, looks pretty promising and support java.

Offline princec
« League of Dukes »

JGO Kernel


Medals: 195
Projects: 3


Eh? Who? What? ... Me?


« Reply #37 - Posted 2012-11-12 15:16:10 »

Are you referring to the www.monkeycoder.co.nz/?

Looks like a visual basic style language. Wouldn't a java-esque language or libgdx be more your style cas?
Actually I love BASIC, but by whatever accident for the last 15 years I've been using C-style syntax.

What I want is Mario to make Jack work properly and get lots of people working on it! Then we could use any language we wanted if it had a bytecode compiler. Or maybe LLVM does this already. I dunno, it's all entrenched in Linux bollocks. Oh wait! Monkey already works! Etc.

Cas Smiley

Offline uli

Senior Newbie




Java games rock!


« Reply #38 - Posted 2012-11-12 21:11:22 »

Do you use the opengl module or just the mojo module? And do you use that jungle IDE?
Offline CommanderKeith
« Reply #39 - Posted 2012-11-13 00:12:50 »

Are you referring to the www.monkeycoder.co.nz/?

Looks like a visual basic style language. Wouldn't a java-esque language or libgdx be more your style cas?
Actually I love BASIC, but by whatever accident for the last 15 years I've been using C-style syntax.

What I want is Mario to make Jack work properly and get lots of people working on it! Then we could use any language we wanted if it had a bytecode compiler. Or maybe LLVM does this already. I dunno, it's all entrenched in Linux bollocks. Oh wait! Monkey already works! Etc.

Cas Smiley
Makes sense, but porting languages sucks. especially since you could spend that time improving jack. but I see your point. a bird in the hand is better than 2 in the bush.

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline gouessej

JGO Ninja


Medals: 33
Projects: 1


TUER


« Reply #40 - Posted 2012-11-13 13:28:08 »

Hi

Someone here worked on a Java "clone" of RPG Maker, there is JClassicRPG too.

JMonkeyEngine 3.0 game development environment (based on Netbeans RCP) is fine too.

I work on my own FPS creator but it is very minimalist.

Pages: 1 [2]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Browse for soundtracks for your game!

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (64 views)
2013-05-17 21:29:12

alaslipknot (73 views)
2013-05-16 21:24:48

gouessej (104 views)
2013-05-16 00:53:38

gouessej (101 views)
2013-05-16 00:17:58

theagentd (111 views)
2013-05-15 15:01:13

theagentd (101 views)
2013-05-15 15:00:54

StreetDoggy (146 views)
2013-05-14 15:56:26

kutucuk (169 views)
2013-05-12 17:10:36

kutucuk (168 views)
2013-05-12 15:36:09

UnluckyDevil (177 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.105 seconds with 20 queries.