HeroesGraveDev
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Posted
2012-10-30 05:30:57 » |
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I now present my latest project: Far From Home - An adventure platformer with a sandbox aspect aswell. (Oh, and there will be a story) Download Patcher:HerePress F1 when you've launched the game forinstructions on how to play. YOU NEED JAVA 7 TO RUN THIS!What is it?:Well, currently, you can walk, jump, climb, collect, craft, and hack your way through the undead in a futile attempt to get more points than the developer. Currently, there are 2 levels, to get to the second, you must get to the far side of the first level and right click on the sign. Read the news in the patcher for help.  It's not much and this is obviously not what the end result will be like, but have fun anyway. I plan to add an epic storyline, WEAPONS, wolves, (dogs  ), more enemies, and more gameplay in general, yet (as said below) I am going to put a lot of time into the 'sideways' development going where the creator of Terraria didn't. Hopefully this will make the game fun for all types of gamer from casual to hardcore. An Alpha build should be complete within the next few weeks IS COMPLETE! A BETA BUILD (Beta 1.0) should be available by next week. [size=20pt]HAVE FUN PEOPLE! [/size]
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HeroesGraveDev
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Reply #1 - Posted
2012-10-30 05:43:28 » |
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Checklist: (Updated to 20/11/12) Done:Tile-based World Platform physics Basic AI Lighting System (AND FIXED (TWICE)) Animation System Skill System Inventory/Item System Enemies Crafting System Construction System Level System GUI System Working on: To do:More Stuff. Particles. Saving/Loading. Text renderer.
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supercapacitor
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Reply #2 - Posted
2012-11-02 04:57:20 » |
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Looks really cool! When will it be available? *facepalm*
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Games published by our own members! Check 'em out!
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HeroesGraveDev
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Reply #3 - Posted
2012-11-05 06:43:32 » |
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When the Alpha checklist (see above) is complete, the first Alpha Build will be released. After that, I will mess around with my patcher and add in an option to download the latest stable release, or the latest dev build.
Anyway, not long to go!
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gimbal
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Reply #4 - Posted
2012-11-05 09:30:08 » |
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Programmer's art ftw! Reminds me a bit of an old game called Nicky Boom  I really like the shading in those screenshots!
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masteryoom
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Reply #5 - Posted
2012-11-05 10:29:09 » |
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I wish it was out now.  *sigh*
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 GENERATION 9003:The first time you see this, copy it into your sig and add 1 to the generation. social experiment
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OverKill
Junior Member  
Java games rock!
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Reply #6 - Posted
2012-11-06 13:26:12 » |
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Reminds me of Terraria
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HeroesGraveDev
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Reply #7 - Posted
2012-11-07 05:15:20 » |
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Reminds me of Terraria
Yeah, I want to avoid that. As soon as the engine is done I will attempt to distinguish it from Terraria quickly. Current differences I can think of: The game loop for Terraria is a bit glitchy, causing the game (physics and updates, not the rendering) to run slowly when you turn all the video settings to max on a PC that isn't quite powerful enough. My gameloop uses delta time so it SHOULD be consistent with the updates (even if rendering may glitch). 1 point to me  .
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OverKill
Junior Member  
Java games rock!
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Reply #8 - Posted
2012-11-08 14:02:01 » |
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What kind of game are you going for? I mean a Terraria clone would be one thing, but you could expand in other directions and wind up with a similar, yet different game.
Perhaps a Side-Scroller RPG style game? Because some of the things lacking in Terraria is a level progression, 'roleplay' elements as well as Villages or like.
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HeroesGraveDev
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Reply #9 - Posted
2012-11-09 04:23:12 » |
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I'm aiming for a sandbox game because I want players to be able to mess around with the features I give them as that means more gameplay for less work. I also want to have an Adventure/RPG aspect as it will give the game more feeling in the earlier stages instead of being 'dead' and boring like most of the Minecraft clones. I also plan to do what the creator of Terraria didn't: Develop the game in sideways directions. This may seem like a bad idea at first, but IMO it adds to the sandbox and makes the game much longer for the hardcore players whilst not becoming boring for the not-so-hardcore. Expect some strange and epic things from this project. (and hopefully I won't disappoint you  ) Oh, I also removed some things from the Alpha checklist as they aren't 100% neccessary
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Games published by our own members! Check 'em out!
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HeroesGraveDev
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Reply #10 - Posted
2012-11-10 06:58:07 » |
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DOWNLOAD IS NOW AVAILABLE FOR ALPHA 0.1!!!!!!!!!!
See main post for link to patcher.
Tell me what you think.
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masteryoom
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Reply #11 - Posted
2012-11-10 07:02:17 » |
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Have "Could not find main class" error. 
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 GENERATION 9003:The first time you see this, copy it into your sig and add 1 to the generation. social experiment
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HeroesGraveDev
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Reply #12 - Posted
2012-11-10 07:05:08 » |
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WHY??
Okay, I don't know why that is happening.
Let me test it
EDIT:
Okay, it worked fine for me. Is it the patcher or the actual game that isn't working?
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masteryoom
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Reply #13 - Posted
2012-11-10 07:07:53 » |
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Put your main class in your manifest like this: 1 2
| Manifest-Version: 1.0 Main-Class: textPack.Battle |
(Thats the manifest for Text Attack  )
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 GENERATION 9003:The first time you see this, copy it into your sig and add 1 to the generation. social experiment
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HeroesGraveDev
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Reply #14 - Posted
2012-11-10 07:09:55 » |
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It is. Have you unzipped it and checked that it's not there? Because it is there for me and I redownloaded it If not, try putting it in yourself. The main class for the game is 1
| heroesgrave.ffh.main.Main |
And the patcher: 1
| heroesgrave.patcher.main.Main |
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Phased
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Reply #15 - Posted
2012-11-10 07:11:19 » |
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It doesn't work for me either, is this in Java 6 or 7?
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Phased
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Reply #17 - Posted
2012-11-10 07:12:13 » |
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That's probably why were getting issues.
I should update it, but is it worth it as I heard theirs a lot of security flaws?
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HeroesGraveDev
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Reply #18 - Posted
2012-11-10 07:13:57 » |
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The security flaws are in the previous versions of java as well. I think.
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masteryoom
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Reply #19 - Posted
2012-11-10 07:14:06 » |
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Yes. When I make Java 7 files in eclipse, I don't get the "Could not find Main Class" error. (if i do the manifest properly  )
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 GENERATION 9003:The first time you see this, copy it into your sig and add 1 to the generation. social experiment
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HeroesGraveDev
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Reply #20 - Posted
2012-11-10 07:14:30 » |
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You got Java 7 or 6?
(That might only apply to eclipse. Open it with 7zip or whatever and checkif it's done properly, because here it's fine)
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masteryoom
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Reply #21 - Posted
2012-11-10 07:15:07 » |
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Java 6.
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 GENERATION 9003:The first time you see this, copy it into your sig and add 1 to the generation. social experiment
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HeroesGraveDev
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Reply #22 - Posted
2012-11-10 07:15:58 » |
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Then try Java 7. Non-Blocking IO is worth it. Edit: We're filling up the 'latest posts' 
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Phased
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Reply #23 - Posted
2012-11-10 07:26:11 » |
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yep it was a Java 7 problem, updated to 7 and now it works  Masteryoom, update yours to Java 7.
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HeroesGraveDev
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Reply #24 - Posted
2012-11-10 07:29:26 » |
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Cool.
Decided to start working again instead of taking a break.
Should have the patcher working for dev builds soon...
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masteryoom
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Reply #25 - Posted
2012-11-10 07:31:02 » |
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I'll update tomorrow.
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 GENERATION 9003:The first time you see this, copy it into your sig and add 1 to the generation. social experiment
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HeroesGraveDev
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Reply #26 - Posted
2012-11-10 07:39:54 » |
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My (New) High-Score: 242  This time no shortcuts.
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HeroesGraveDev
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Reply #27 - Posted
2012-11-10 09:15:07 » |
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Okay, I updated the patcher and you can now download the Development Builds. You will need to redownload the patcher for the new option. Hopefully there won't be too many patcher updates in the future. These builds may or may not be stable, so don't expect them to always work and be prepared for failures. (but I am quite thorough so it's not very likely). In the latest Dev build: 10/11/12Zoom in and out by pressing the + and - keys. Sharp Stick (replacing the Slicer) does less damage. Killing a Zombie has a chance to drop a "Severed Arm" which does the equivalent damage to the old Slicer. Have fun, and I might have another Alpha out tomorrow if things go smoothly (which they won't  ).
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Cero
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Reply #28 - Posted
2012-11-10 15:09:19 » |
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Reminds me of Terraria
Yeah, I want to avoid that. You do? From the screenshots it looks like EXACTLY the same.
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HeroesGraveDev
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Reply #29 - Posted
2012-11-11 00:55:22 » |
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There is a new Dev Build out: 11/11/12
I may have an Alpha out too later today.
Edit: 1000 Views! Thanks people!
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