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  Polling Input  (Read 1276 times)
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Online SHC
« Posted 2012-10-27 06:38:57 »

The InputListener

http://pastebin.java-gaming.org/c2752769f25

Action.java

http://pastebin.java-gaming.org/275268f9528

Using it in a game

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public void init(){
    new InputListener(this);
}

public void update(){
    if (Keyboard.isPressed(KeyEvent.VK_SPACE)){
        // Space is pressed
   }
    // Initial press of A
   Keyboard.setDetectionType(KeyEvent.VK_A, Action.Behaviour.INITIAL_DETECT);
    if (KeyBoard.isPressed(KeyEvent.VK_A){
        // A is pressed for the first time.
   }
    // Mouse click
   if (Mouse.isClicked()){
        // A mouse click happened.
   }
    // Mouse press
   if (Mouse.isPressed(Mouse.MOUSE_BUTTON_1)){
        // The left mouse button is pressed
   }
}


Sorry for no comments in the code. If you want the implementation with comments, see https://code.google.com/p/game-engine-for-java/source/browse/#git%2Fsrc%2Fcom%2Fgej%2Finput

Offline ReBirth
« Reply #1 - Posted 2012-10-27 07:17:25 »

Just trivial, we usually use all capitalized variable name for constant.

Offline masteryoom

JGO Coder


Medals: 5
Projects: 2


If you look closely, you might see it turning...


« Reply #2 - Posted 2012-11-04 04:21:19 »

I think you should put the code in Pastebin.  Grin

Smiley
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Online SHC
« Reply #3 - Posted 2012-11-04 04:35:56 »

Yeah, sorry. I'll move it to the pastebin once.

Offline masteryoom

JGO Coder


Medals: 5
Projects: 2


If you look closely, you might see it turning...


« Reply #4 - Posted 2012-11-04 04:47:50 »

Yay, you've moved it to Pastebin! Now I don't have to scroll down for a million years!  Grin

Smiley
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