Java-Gaming.org    
Featured games (79)
games approved by the League of Dukes
Games in Showcase (475)
Games in Android Showcase (106)
games submitted by our members
Games in WIP (530)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Sending updates to facebook - is there an easy way  (Read 1085 times)
0 Members and 1 Guest are viewing this topic.
Online ags1

JGO Ninja


Medals: 46
Projects: 2
Exp: 5 years


Make code not war!


« Posted 2012-10-21 19:12:45 »

I'm keen to let my users tell the world about how much they love using my app, so does anyone know a simple way to send an update to facebook. I imagined there would be some simple web service taking name+password+update but the only client library I can find if for android (I'm writing a desktop app).

Offline Orangy Tang

JGO Kernel


Medals: 56
Projects: 11


Monkey for a head


« Reply #1 - Posted 2012-10-21 19:22:13 »

Facebook publishes an API and documentation for talking to it's services, which is all http + oauth so you can write your own access layer if you want to do that.

However be warned that it's quirky, doesn't always follow proper http standards and they tend to break/change things at the drop of a hat, potentially leaving your app looking 'broken' from a user's POV. You'll have to decide if that's worth the amount of effort.

https://developers.facebook.com/docs/reference/apis/

[ TriangularPixels.com - Play Growth Spurt, Rescue Squad and Snowman Village ] [ Rebirth - game resource library ]
Online ags1

JGO Ninja


Medals: 46
Projects: 2
Exp: 5 years


Make code not war!


« Reply #2 - Posted 2012-10-21 19:27:59 »

Thanks Orangey Tang and Danny02 - this was the information I was looking for!

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Regenuluz
« Reply #3 - Posted 2012-10-21 19:38:50 »

Honestly, then I dislike all games that wants to send stuff to social media, so I think it's a bad idea. I *always* ignore such options, even if they result in me getting "free" stuff.

What I'm trying to say, don't make a game that's all about posting stuff on Facebook, please?

Cheers.
Online ags1

JGO Ninja


Medals: 46
Projects: 2
Exp: 5 years


Make code not war!


« Reply #4 - Posted 2012-10-21 19:49:57 »

Don't worry - it is strictly optional and does not 'unlock' and features.

Offline ReBirth
« Reply #5 - Posted 2012-10-22 04:21:26 »

For unlock and features you better go to leaderboard API like scoreloop Pointing

Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Riven (4 views)
2014-07-23 21:16:32

Riven (6 views)
2014-07-23 21:07:15

Riven (5 views)
2014-07-23 20:56:16

ctomni231 (40 views)
2014-07-18 06:55:21

Zero Volt (36 views)
2014-07-17 23:47:54

danieldean (30 views)
2014-07-17 23:41:23

MustardPeter (32 views)
2014-07-16 23:30:00

Cero (47 views)
2014-07-16 00:42:17

Riven (48 views)
2014-07-14 18:02:53

OpenGLShaders (38 views)
2014-07-14 16:23:47
HotSpot Options
by dleskov
2014-07-08 03:59:08

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:58:24

Java and Game Development Tutorials
by SwordsMiner
2014-06-14 00:47:22

How do I start Java Game Development?
by ra4king
2014-05-17 11:13:37

HotSpot Options
by Roquen
2014-05-15 09:59:54

HotSpot Options
by Roquen
2014-05-06 15:03:10

Escape Analysis
by Roquen
2014-04-29 22:16:43

Experimental Toys
by Roquen
2014-04-28 13:24:22
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!