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  OpenGl problem - Don't render anything (LWJGL)  (Read 391 times)
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Offline ienze

JGO Visitor




« Posted 2012-10-13 22:42:04 »

Hi, I started working on one project to try make simple 3d game.. I know java good, but I'm newbie in OpenGl... than I look at some tutorial and I use something from it.. all worked nice before I added "Scene" class, it holding all models and camera. Now it still showing only black screen.. Where can be problem? What can I lost..

Some source, if you need something more say..
http://www.java-gaming.org/?action=pastebin&id=279

Thanks for help and sorry for not very good english.
Offline ra4king

JGO Kernel


Medals: 264
Projects: 2


I'm the King!


« Reply #1 - Posted 2012-10-13 22:44:32 »

You aren't showing the code for the transformations. However, this is where the problem should be:
1  
sceneManager.getScene().cam.applyTranslations();


Also, you are using *very* old OpenGL. I suggest you forget all that you learned so far and use these tutorials. You'll also need the Java+LWJGL ports.

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Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
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